Commit History

Autor SHA1 Mensaxe Data
  mateuszb 6b9146f998 * lightning bolt and ice bolt spells %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3a66dc2b7c * added heroes pool for heroes available for hiring %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 48cb63f144 * possibly fixed bug with the mage guild when no spells available %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 856698bd80 * fixes for MSVC (it needs to have global variables from library explicitly exported) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov a1dd7f22f9 gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 629d934810 * moved CConsoleHandler to lib (update project files) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6233066b91 * it's possible to use other port than 3030 by passing it as an additional argument %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk bca18a31c3 * fixed crashes when town is placed out of the map boundaries %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 346af53961 * showing creature amount in the CCreInfoWindow %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 59b808f4e1 * removing objects (resources, chests, dismissing heroes) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b89c951d09 * version set to 0.62 %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1f4b4364df Dismissing heroes / minor. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk add34b26ed Further refactoring: merged terrain and undergroundTerrain in Mapa. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 08b6796545 Mainly refactoring %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3247a9a4dd Rewrote hero moving code. Seems to be working. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 0c139e72f5 More changes for netcode/serialization %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1b73678b7c Fighting with includes. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b0002ff50b * added files for future server %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk ea8562a6b1 Rest of commit: broken battles, starting hero, town displaying and linker errors. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk d251597617 Moved objecthandler / minor %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6ad729148e Continuation of splitting. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 4347996353 Cleanups + started splitting %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk dbca25df74 Cleanups/refactoring %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 798fd11f65 radical cleanups %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk feaa2396a6 Code cleaning/refactoring %!s(int64=17) %!d(string=hai) anos
  mateuszb 25ab2e5d8b * animations won't go in the same phase (resolved #55) %!s(int64=17) %!d(string=hai) anos