Konstantin
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c4d5a7a2d6
vcmi:towns now can choose if moat render is needed
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2 年之前 |
Konstantin
|
aab5b47038
vcmi: setup moats using MoatAbility
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2 年之前 |
Ivan Savenko
|
383387ef29
Integrated defaultMods into mod system
|
2 年之前 |
Konstantin
|
4c4498b22a
vcmi: modernize rest of lib
|
2 年之前 |
Konstantin
|
95503d0623
vcmi: unify movement
|
2 年之前 |
Ivan Savenko
|
623cae7d47
All translatable strings now have language identifier
|
2 年之前 |
Ivan Savenko
|
46931a0ecf
Bugfixing
|
2 年之前 |
Ivan Savenko
|
47c1803c42
Finalization of refactoring:
|
2 年之前 |
Ivan Savenko
|
05a1d7c6e3
All text for factions/towns/building are passed through translator
|
2 年之前 |
Ivan Savenko
|
d2b837b116
All creature-related texts go through translator
|
2 年之前 |
Ivan Savenko
|
17fc9d8d8f
Merge with vcmi/develop
|
2 年之前 |
Ivan Savenko
|
633b9ef3be
Native terrain is now required for faction, opt-out with value "none"
|
2 年之前 |
Ivan Savenko
|
526de47ca4
Removed 0.98 compatibility
|
2 年之前 |
Ivan Savenko
|
1caec0a8cb
Removed default native terrains - breaks neutral faction
|
2 年之前 |
Ivan Savenko
|
e1799379dd
Terrain/Road/River handler are now in compileable state
|
2 年之前 |
Ivan Savenko
|
1468f6aded
Converted terrainTypeHandler into proper handler class
|
2 年之前 |
Ivan Savenko
|
2cbe6bcb47
Added common method to get names of hardcoded mod scopes
|
2 年之前 |
Ivan Savenko
|
861a6849f9
Added possibility to define per-town tower icon for battle queue in siege
|
2 年之前 |
lainon
|
7fdad4e0f6
Code refactor following C++ standard and condition fixes
|
2 年之前 |
Tomasz Zieliński
|
20c102e648
Remove T prefix from new typedefs
|
3 年之前 |
Tomasz Zieliński
|
f386f42166
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
|
3 年之前 |
Tomasz Zieliński
|
4ea57ea7fc
A variety of suggested style tweaks
|
3 年之前 |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年之前 |
Tomasz Zieliński
|
494b0f0226
First version that compiles
|
3 年之前 |
Nordsoft91
|
aaa07e4d2e
New terrain support - part 1 (#755)
|
3 年之前 |
Nordsoft91
|
9d06e51631
Place proper towns in underground (#743)
|
3 年之前 |
Dmitry Orlov
|
f861d3a509
Fix: Visiting hero should receive town bonuses during town siege
|
4 年之前 |
AlexVinS
|
483a4689ce
Fixes for code review issues
|
4 年之前 |
AlexVinS
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
7 年之前 |
Dmitry Orlov
|
8cd1af6998
Fix: Siege crashes when creature on the archer's tower is not a shooter
|
4 年之前 |