Commit Verlauf

Autor SHA1 Nachricht Datum
  Michał W. Urbańczyk c5452f26fc Fixed #791. Don't like it. Rogues do not have TURN_R sequence. I if-ed out that in reverse animation but I believe more general solution should be devised, possibly on the side of CCreatureAnimation. vor 14 Jahren
  Ivan Savenko 3fc42134b7 - fixed #586, #757, #758 vor 14 Jahren
  Michał W. Urbańczyk 1bd543ad0c Ouch. #37 is not so easy. :> vor 14 Jahren
  Michał W. Urbańczyk b217768d0a A patch from ori.bar fixing #37 and #64. vor 14 Jahren
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. vor 14 Jahren
  Ivan Savenko 7eb82278d9 - minor fixes to JSON vor 14 Jahren
  Ivan Savenko 8054c85091 - some work on sound and music players: vor 14 Jahren
  DjWarmonger 287761a93d Fixed #229 & #332 vor 14 Jahren
  Ivan Savenko c63df4f07a - compile fixes for linux player vor 14 Jahren
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement vor 14 Jahren
  Ivan Savenko 0893ed816f - fix for #775 vor 14 Jahren
  DjWarmonger 16e7241fbd Support for WoG's Defense bonus. vor 14 Jahren
  beegee1 62c43451ef * Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached vor 14 Jahren
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe vor 14 Jahren
  DjWarmonger a7577ccb6b More details for Rebirth ability. vor 14 Jahren
  DjWarmonger 036ad1233f fixes for Phoenix. Its animation will now be restored to Alive. vor 14 Jahren
  DjWarmonger f33fbdc43b Support for Thunderbolt (Thunderbirds). vor 14 Jahren
  DjWarmonger c53c226820 Support for Titan's Thunder (creating Spellbook) & Titan's Lightning Bolt. vor 14 Jahren
  beegee1 cef16ccc74 * Fixed battle positions bugs: #174, #172, #400 vor 14 Jahren
  beegee1 2efcdae80f * Fixed #750 vor 14 Jahren
  beegee1 5fdb5aa494 * Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation) vor 14 Jahren
  DjWarmonger 361e58eddb Applied patch from #749 vor 14 Jahren
  Frank Zago eecb470e74 Fixed all warnings "take address of temporary". vor 14 Jahren
  Michał W. Urbańczyk 0dbd7ee3c8 Fixed #739 and #742. vor 14 Jahren
  beegee1 2d3caec79b * Implemented parabolic trajectory of the trebuchet vor 14 Jahren
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. vor 14 Jahren
  Ivan Savenko 19f0836211 Fixed #712 and #713 vor 14 Jahren
  Frank Zago abc0d3537e Some compile fixes. vor 14 Jahren
  beegee1 7962a9bc47 * Fixed #30 vor 14 Jahren
  Michał W. Urbańczyk 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. vor 14 Jahren