Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis hai 6 meses
  Ivan Savenko e567e1b820 Fix possible memory leaks in sound handler, simplify API hai 6 meses
  Ivan Savenko 4a6a8f9496 Merge pull request #5496 from IvanSavenko/std_thread hai 8 meses
  Ivan Savenko 9f713a0914 Rename int3::valid to isValid for consistency hai 8 meses
  Ivan Savenko 948abfb04c AI now uses std::thread, added custom thread interruption logic hai 8 meses
  Ivan Savenko 156de5b17e Added GameInstance class hai 9 meses
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable hai 9 meses
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class hai 9 meses
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine hai 9 meses
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC hai 1 ano
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() hai 1 ano
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library hai 1 ano
  Ivan Savenko 3bea383b59 Merge branch 'vcmi/beta' into 'vcmi/develop' hai 1 ano
  Ivan Savenko 9c05e80315 Fix Admiral's Hat whirlpool immunity. Reduce usage of hai 1 ano
  Ivan Savenko df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' hai 1 ano
  Ivan Savenko 9bfe000724 Added semi-workaround method for network thread shutdown: hai 1 ano
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: hai 1 ano
  Ivan Savenko 68bd54ae99 Fix server error messages on moving through garrisons hai 1 ano
  Ivan Savenko 6352f268b2 Instant movement is now part of standard movement hai 1 ano
  Ivan Savenko d5a2ad1be8 Allow sending requests to move across multiple tiles at once hai 1 ano
  Ivan Savenko 49a28355a9 Send packs for all reachable parts of a path if movement set to instant hai 1 ano
  Ivan Savenko 2f1f68f89d Do not attempt to move if there are active dialogs hai 1 ano
  Ivan Savenko a7c45d8ec8 Remove assert - confirmed to be legal scenario hai 1 ano
  Andrii Danylchenko 91c04f4718 #3006 - fix starting move from teleport %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c330998518 Fix freeze on moving through teleporters without set path %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f1c40466d3 Changes according to review %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b7de685483 Fixed paths through teleport, formatting cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f08028a158 Fixed moving through garrisons & teleporters %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2355aab139 Correctly end movement on battle start %!s(int64=2) %!d(string=hai) anos