Historique des commits

Auteur SHA1 Message Date
  Laserlicht 9c55ebf2dd chronicles campaign screen il y a 1 an
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class il y a 1 an
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set il y a 1 an
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks il y a 1 an
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form il y a 1 an
  Ivan Savenko 540bd16e7b Fixed video widget playback il y a 1 an
  Ivan Savenko d08c7b7b8f Added VideoWidget to hide implementation details il y a 1 an
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: il y a 1 an
  Ivan Savenko 07d201502e Refactoring of button class to prepare for configurable button il y a 1 an
  nordsoft 03c099d4fd First steps il y a 2 ans
  Laserlicht 5fd2eee3e8 code review il y a 2 ans
  Laserlicht 4d8414bd3d unlock functionality il y a 2 ans
  Laserlicht dfb5ccbeaf add persistent storage & completed campaign support il y a 2 ans
  Laserlicht 52b86eb9c1 get back to campaignmenu il y a 2 ans
  Laserlicht 34182069f5 campaignset il y a 2 ans
  Ivan Savenko 9cfcf5ea19 Fix regressions il y a 2 ans
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files il y a 2 ans
  Ivan Savenko 97b7d44c88 Use ResourcePath for video accessing il y a 2 ans
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations il y a 2 ans
  Ivan Savenko 0deeff30b9 replaced clickPressed with clickReleased where applicable to H3 il y a 2 ans
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods il y a 2 ans
  Ivan Savenko cdc27d1fcf Play correct music file in campaign menu il y a 2 ans
  Ivan Savenko f6b2f58da9 Use inheritance instead of composition for campaign header il y a 2 ans
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code il y a 2 ans
  Ivan Savenko d1e5a347ff Refactoring of campaign handler: rename types and use strong typing il y a 2 ans
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface il y a 2 ans
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject il y a 2 ans
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system il y a 2 ans
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader il y a 2 ans
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas il y a 3 ans