Commit History

Autor SHA1 Mensaxe Data
  Andrii Danylchenko fb7477047a NKAI: loosen gold presure on build system. %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko b19ac01bf9 Fuzzy rework, added more defence and gather army routines %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko b1ca663eb6 Fuzzy rework %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 38a98387e4 Temp fix for blocked in garrison ai. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 08cfbe79cf Added encapsulation for movement points access %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ebc7a82c2e Converted pathfinder enum's to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 0829593356 NKAI: composite pathfinder actions and fix for guarded bordergate %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko d347db4c16 Fix hero count calculation for resourceful ai mod %!s(int64=2) %!d(string=hai) anos
  nordsoft 0a28262c15 Merge remote-tracking branch 'upstream/develop' into boats %!s(int64=2) %!d(string=hai) anos
  nordsoft 37027ad17f Fix AI boat logic %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov 3602645a30 improve iterating over EPathfindingLayer %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 4bf570763a NKAI: improve neutral town priority handling, reduce priority of objects like star axis %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 56bf8ec2c4 #1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 01980f4310 Small optimization of NKAI pathfinder %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8dcecdc235 Fix deprecation warning %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 233b850daf NKAI: a few crash/hang fixes %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko ebf4854801 Battle AI: add some comments + refactoring %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 2434fe3f6f NK: fix AI speed %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński fd63cb6109 and here %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński a5077245a8 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov 1d57c40740 wrap && conditions in parentheses when near || %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 494b0f0226 First version that compiles %!s(int64=3) %!d(string=hai) anos
  DjWarmonger 7ba271edf1 Rotation rebase2 (#912) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 31c9d6e28d Fix performance issue related to TurnInfo construction %!s(int64=3) %!d(string=hai) anos