Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko c5b74a2dce Miscellaneous fixes: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko fb5c9fc972 - creatures availability tests no longer check for built buildings. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 2b9e074d54 - implements level limit (Mantis #1620) %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko f6c1dace6c Minors: %!s(int64=11) %!d(string=hai) anos
  beegee1 68bdf71db6 - Fixed GCC compiler warnings %!s(int64=12) %!d(string=hai) anos
  DjWarmonger f8028f512d Fixed #1585 - destroyed war machines will be removed from hero's equipment. %!s(int64=12) %!d(string=hai) anos
  beegee1 61fc216a6f - Fixed mantis #1421 %!s(int64=12) %!d(string=hai) anos
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) %!s(int64=12) %!d(string=hai) anos
  beegee1 2d095cf20a - Fixed days without castle counter %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 122db9963b More string ID's for buildings: %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 3d3f93275d Multiple minor fixes: %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko ee1b0459e6 Extended building dependencies: %!s(int64=12) %!d(string=hai) anos
  beegee1 c786a3076a - Refactored victory loss condition checks %!s(int64=12) %!d(string=hai) anos
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 0e3eae3095 patch from KroArtem %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko f838cceddd - fixes Inferno Castle Gate %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 5c6d12400f Fixed AI detection of battle end (solves some freezes). %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 0abbe71b25 Merged fixes from the branch. %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk c6c53a5b1e Few more freeze-related fixes. %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk d1807585ad Fixed at least two #1428 freezes, likely more. %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 4f29b526ca The battle callback method battleGetAllStacks will by default omit the arrow turrets. Fixes #1453, #1455 and related. %!s(int64=12) %!d(string=hai) anos
  DjWarmonger d06b02638b Partially implemented #481 %!s(int64=12) %!d(string=hai) anos
  DjWarmonger 39f9069ed9 Implemented deterministic secondary skills, #1166. %!s(int64=12) %!d(string=hai) anos
  DjWarmonger 99352a7220 Fixed crashes when clone dies #1357, #1441. %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 385f4ab7f5 #1153 and #1395 should be fixed. Terrible, terrible, terrible. %!s(int64=12) %!d(string=hai) anos