Vadim Markovtsev
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c696746017
Fix some compilation warnings
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9 years ago |
Vadim Markovtsev
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76ac9991ed
Format code
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9 years ago |
Piotr Wójcik
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bb890098df
Fix regression for week-visitable objects
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9 years ago |
Vadim Markovtsev
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eac5aab396
Survive client<->server ABI mismatch
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9 years ago |
AlexVinS
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f124db9f61
Get rid of Bonus::sourceSpell()
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9 years ago |
AlexVinS
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c2a6c268c0
Cleanup terrain overlay bonuses, fixed CURSED_GROUND
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9 years ago |
AlexVinS
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887794e88b
Remove UNTIL_BEING_ATTACKED bonuses after any received damage.
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9 years ago |
Vadim Markovtsev
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2c1dddde33
Fix memory problems with BonusList
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9 years ago |
AlexVinS
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d79e336e4b
Reworked SetStackEffect::applyGs
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9 years ago |
AlexVinS
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7874dffa7d
fixed http://bugs.vcmi.eu/view.php?id=2282
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9 years ago |
ArseniyShestakov
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6c63041d1a
Merge pull request #198 from vcmi/SpellsRefactoring8
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9 years ago |
AlexVinS
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44753866ec
Fixed Clone links cleanup.
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9 years ago |
Piotr Wójcik
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97d358b70f
Marking visited for team
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9 years ago |
AlexVinS
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505e53c17d
Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring8
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9 years ago |
AlexVinS
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33d1895d21
Merge branch 'develop' into SpellsRefactoring8
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9 years ago |
Arseniy Shestakov
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c8faca8f39
Refactoring: only use RNGs explicitly to avoid bug prone code in future
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9 years ago |
Arseniy Shestakov
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53502e84e3
Add PrepareHeroLevelUp netpack to keep secondary skills RNG in sync
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9 years ago |
Arseniy Shestakov
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d06d07a39b
Add ChangeFormation netpack to avoid MP desyncs
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9 years ago |
AlexVinS
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1e7e7a7006
Fixed http://bugs.vcmi.eu/view.php?id=2419
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9 years ago |
Arseniy Shestakov
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5a387cdaf1
Town: update appearance in applyGs to avoid desyncs. Fix issue 2464
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9 years ago |
Arseniy Shestakov
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abad3cfb17
PlayerState::daysWithoutCastle: change in netpacks only. Fix issue 2462
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9 years ago |
Arseniy Shestakov
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10dbbead2d
Fix indentation of logging code and around it
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9 years ago |
ArseniyShestakov
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7886e8986e
Merge pull request #197 from vcmi/issue/2304_2418
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9 years ago |
AlexVinS
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4bf9036c7b
Ensure that ghost stacks are created only by BattleStacksRemoved packet.
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9 years ago |
AlexVinS
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47b619a543
Centralize GHOST state handling
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9 years ago |
AlexVinS
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9036d39241
Do not remove battle stacks, make them ghosts instead.
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9 years ago |
AlexVinS
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5d5ad99436
Rename DEAD_CLONE -> GHOST, as this will be possible for any stack
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9 years ago |
AlexVinS
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d2a5e64542
Remove clone of killed or removed creature. Treat summoned creature as clone when killed.
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9 years ago |
AlexVinS
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dc5ad7d7b3
Make string instance names persistent
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9 years ago |
ArseniyShestakov
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c550484613
Merge pull request #181 from vcmi/feature/drawbridgeMechanics
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9 years ago |