Commit History

Author SHA1 Message Date
  Vadim Markovtsev c696746017 Fix some compilation warnings 9 years ago
  Vadim Markovtsev 76ac9991ed Format code 9 years ago
  Piotr Wójcik bb890098df Fix regression for week-visitable objects 9 years ago
  Vadim Markovtsev eac5aab396 Survive client<->server ABI mismatch 9 years ago
  AlexVinS f124db9f61 Get rid of Bonus::sourceSpell() 9 years ago
  AlexVinS c2a6c268c0 Cleanup terrain overlay bonuses, fixed CURSED_GROUND 9 years ago
  AlexVinS 887794e88b Remove UNTIL_BEING_ATTACKED bonuses after any received damage. 9 years ago
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList 9 years ago
  AlexVinS d79e336e4b Reworked SetStackEffect::applyGs 9 years ago
  AlexVinS 7874dffa7d fixed http://bugs.vcmi.eu/view.php?id=2282 9 years ago
  ArseniyShestakov 6c63041d1a Merge pull request #198 from vcmi/SpellsRefactoring8 9 years ago
  AlexVinS 44753866ec Fixed Clone links cleanup. 9 years ago
  Piotr Wójcik 97d358b70f Marking visited for team 9 years ago
  AlexVinS 505e53c17d Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring8 9 years ago
  AlexVinS 33d1895d21 Merge branch 'develop' into SpellsRefactoring8 9 years ago
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future 9 years ago
  Arseniy Shestakov 53502e84e3 Add PrepareHeroLevelUp netpack to keep secondary skills RNG in sync 9 years ago
  Arseniy Shestakov d06d07a39b Add ChangeFormation netpack to avoid MP desyncs 9 years ago
  AlexVinS 1e7e7a7006 Fixed http://bugs.vcmi.eu/view.php?id=2419 9 years ago
  Arseniy Shestakov 5a387cdaf1 Town: update appearance in applyGs to avoid desyncs. Fix issue 2464 9 years ago
  Arseniy Shestakov abad3cfb17 PlayerState::daysWithoutCastle: change in netpacks only. Fix issue 2462 9 years ago
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 years ago
  ArseniyShestakov 7886e8986e Merge pull request #197 from vcmi/issue/2304_2418 9 years ago
  AlexVinS 4bf9036c7b Ensure that ghost stacks are created only by BattleStacksRemoved packet. 9 years ago
  AlexVinS 47b619a543 Centralize GHOST state handling 9 years ago
  AlexVinS 9036d39241 Do not remove battle stacks, make them ghosts instead. 9 years ago
  AlexVinS 5d5ad99436 Rename DEAD_CLONE -> GHOST, as this will be possible for any stack 9 years ago
  AlexVinS d2a5e64542 Remove clone of killed or removed creature. Treat summoned creature as clone when killed. 9 years ago
  AlexVinS dc5ad7d7b3 Make string instance names persistent 9 years ago
  ArseniyShestakov c550484613 Merge pull request #181 from vcmi/feature/drawbridgeMechanics 9 years ago