Commit History

Autor SHA1 Mensaxe Data
  Vadim Markovtsev c696746017 Fix some compilation warnings %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 76ac9991ed Format code %!s(int64=9) %!d(string=hai) anos
  Piotr Wójcik bb890098df Fix regression for week-visitable objects %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev eac5aab396 Survive client<->server ABI mismatch %!s(int64=9) %!d(string=hai) anos
  AlexVinS f124db9f61 Get rid of Bonus::sourceSpell() %!s(int64=9) %!d(string=hai) anos
  AlexVinS c2a6c268c0 Cleanup terrain overlay bonuses, fixed CURSED_GROUND %!s(int64=9) %!d(string=hai) anos
  AlexVinS 887794e88b Remove UNTIL_BEING_ATTACKED bonuses after any received damage. %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList %!s(int64=9) %!d(string=hai) anos
  AlexVinS d79e336e4b Reworked SetStackEffect::applyGs %!s(int64=9) %!d(string=hai) anos
  AlexVinS 7874dffa7d fixed http://bugs.vcmi.eu/view.php?id=2282 %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov 6c63041d1a Merge pull request #198 from vcmi/SpellsRefactoring8 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 44753866ec Fixed Clone links cleanup. %!s(int64=9) %!d(string=hai) anos
  Piotr Wójcik 97d358b70f Marking visited for team %!s(int64=9) %!d(string=hai) anos
  AlexVinS 505e53c17d Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring8 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 33d1895d21 Merge branch 'develop' into SpellsRefactoring8 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 53502e84e3 Add PrepareHeroLevelUp netpack to keep secondary skills RNG in sync %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov d06d07a39b Add ChangeFormation netpack to avoid MP desyncs %!s(int64=9) %!d(string=hai) anos
  AlexVinS 1e7e7a7006 Fixed http://bugs.vcmi.eu/view.php?id=2419 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 5a387cdaf1 Town: update appearance in applyGs to avoid desyncs. Fix issue 2464 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov abad3cfb17 PlayerState::daysWithoutCastle: change in netpacks only. Fix issue 2462 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov 7886e8986e Merge pull request #197 from vcmi/issue/2304_2418 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 4bf9036c7b Ensure that ghost stacks are created only by BattleStacksRemoved packet. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 47b619a543 Centralize GHOST state handling %!s(int64=9) %!d(string=hai) anos
  AlexVinS 9036d39241 Do not remove battle stacks, make them ghosts instead. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 5d5ad99436 Rename DEAD_CLONE -> GHOST, as this will be possible for any stack %!s(int64=9) %!d(string=hai) anos
  AlexVinS d2a5e64542 Remove clone of killed or removed creature. Treat summoned creature as clone when killed. %!s(int64=9) %!d(string=hai) anos
  AlexVinS dc5ad7d7b3 Make string instance names persistent %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov c550484613 Merge pull request #181 from vcmi/feature/drawbridgeMechanics %!s(int64=9) %!d(string=hai) anos