Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: vor 12 Jahren
  Ivan Savenko 0cf969d508 - console logger by default uses same format as previously (no extra data) vor 12 Jahren
  Ivan Savenko 619a07da03 - projectile blitting should be closer to original H3. But still not perfect. vor 12 Jahren
  alexvins 2eb8263e51 Basic Configuration for bonus types vor 12 Jahren
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. vor 12 Jahren
  Michał W. Urbańczyk a9fd7b806c Fixed crash on the new month when there are no creatures that can get double growth. (#1219, possibly #1217) vor 12 Jahren
  mateuszb 560315bc48 * SlotID refactoring vor 12 Jahren
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs vor 12 Jahren
  mateuszb f1c78e3260 * creature ID refactoring vor 12 Jahren
  Ivan Savenko da6cb0ae12 - trade windows work with new creatures\artifacts vor 13 Jahren
  Ivan Savenko 8824f5e2d5 - H3 creatures use subset of mod creature format (todo - unify code) vor 13 Jahren
  DjWarmonger 0e06ac15ad - Commanders are now a part of faction config vor 13 Jahren
  Ivan Savenko 85a23e298c - generic string ID -> numeric ID resolution system vor 13 Jahren
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler vor 13 Jahren
  Ivan Savenko c071a03a8a - fix for #1135 vor 13 Jahren
  Ivan Savenko 306d64b0c4 - it is possible to read json file with vector vor 13 Jahren
  Michał W. Urbańczyk 2ba0427432 * Fixed #1096 vor 13 Jahren
  mateuszb 6a81c8b1af * campaign against magic numbers vor 13 Jahren
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes vor 13 Jahren
  DjWarmonger e2bfd53c98 - Fixed some issues and crashes vor 13 Jahren
  DjWarmonger 656cf5ab6a - New creatures now work in game (more or less) vor 13 Jahren
  DjWarmonger 3f95ba8ac8 Parsing & loading for new creatures. A lot of tweaks & improvements. Still needs some work. vor 13 Jahren
  mateuszb aa04a5bcd0 * removed unnecessary include in .h -- they should be avoided vor 13 Jahren
  DjWarmonger 9438cfc7e2 Moved creature sounds to CCreature. Sound IDs are now stored as strings. vor 13 Jahren
  DjWarmonger 31f82cade0 - Removed integer parameters from CCreature, all stats are now handled by Bonus System Only vor 13 Jahren
  Ivan Savenko cf15ca1cf0 - replaced loadToIt with better H3 parser. vor 13 Jahren
  DjWarmonger edbc7f1223 - Some hardcoded settings will now be read from config/defaultMods.json vor 13 Jahren
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. vor 13 Jahren
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
  DjWarmonger 81e74f8c33 - Config settings & parsing for Commanders. vor 13 Jahren