Andrii Danylchenko
|
033a585e4b
Battle AI 2 turns attacks recalculation
|
há 3 anos atrás |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
há 3 anos atrás |
Andrey Filipenkov
|
7e6ed0583c
disable all scripting code when configuring without scripting modules
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há 3 anos atrás |
AlexVinS
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
há 7 anos atrás |
John Bolton
|
6d8f1e4530
Fixed incorrect usage of const std::shared_ptr. Resolves 0003142.
|
há 5 anos atrás |
Toney Sui
|
dca5d86e7a
Fix bug: LandMine is not exploding to enemies. (#630)
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há 5 anos atrás |
AlexVinS
|
0b70baa95e
Spells configuration version 2 (effect-based)
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há 8 anos atrás |
Michał Kalinowski
|
18f8ca3cd0
Refactoring Battle AI.
|
há 9 anos atrás |