Историја ревизија

Аутор SHA1 Порука Датум
  Xilmi f56681d521 Removed weird logic that prevented AI from casting spells. пре 11 месеци
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's пре 1 година
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos пре 1 година
  Ivan Savenko 036df2e0ad Support multiple battles in AI пре 2 година
  Ivan Savenko 695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop пре 2 година
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score пре 2 година
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier пре 2 година
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation пре 2 година
  Ivan Savenko a1d3181a98 Unified spellcasting handling with other actions пре 2 година
  Dydzio 6bfbe80cc9 Allow toggling quick combat spells usage пре 2 година
  Ivan Savenko aed8c411fc Minor rework & cleanup of combat replays пре 2 година
  Ivan Savenko e23166df88 Fix locking of mutexes by StupidAI пре 2 година
  Ivan Savenko 556763fb7b Fixed handling of tactics пре 2 година
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles пре 2 година
  Ivan Savenko f27f5ebc7c Split BattleAI::activeStack into several smaller methods пре 2 година
  Konstantin P b472c89276 vcmi: make some CStack properties private пре 2 година
  Konstantin 7a5775a9f9 vcmi: use std::optional пре 2 година
  Nordsoft91 3951bbb395 Merge pull request #1108 from Nordsoft91/battle-dialog пре 2 година
  Andrii Danylchenko 737c34b8c6 BattleAI: avoid selfblocking on siege пре 2 година
  nordsoft ce3028bd73 Intermediate commit пре 2 година
  Ivan Savenko 5d80457eda Merge with vcmi/develop branch пре 2 година
  Ivan Savenko c79634b6a7 Moved all animation ordering logic to callers пре 2 година
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland пре 2 година
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features пре 7 година
  Andrii Danylchenko 3614330b3d moat bypass when no targets to attack пре 5 година
  Andrii Danylchenko ea073c81d3 2184 - fix battlefield corners unreachable for 2 hex units пре 5 година
  Dydzio e50efdc279 Creature spellcast refactor (#569) пре 6 година
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) пре 8 година
  Arseniy Shestakov da117e9255 Code style: remove void from constructors without arguments пре 7 година