Michał W. Urbańczyk
							
						 | 
						
							
							
								c80d9b0a51
							
							Possibly "fixed" #915.
						 | 
						13 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								c698181c4c
							
							* simple mechanism for detecting desync after init
						 | 
						13 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								a975805ae8
							
							Fixed #850.
						 | 
						13 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								046e54563c
							
							* fixed project files for RD configuration
						 | 
						14 年之前 | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								7f04ed990b
							
							Major refactoring. First part: BattleInterface
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								623325ca61
							
							Ouch. Thing was for branch only.
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								bdd66b6537
							
							Zmiany do Programming challenge.
						 | 
						14 年之前 | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								c4b8039c1e
							
							Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								6ef44bde5a
							
							Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway.
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								6b9e64de91
							
							Lazy updates of hero paths.
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								3152e6d540
							
							Fixed #771, #772 and #787.
						 | 
						14 年之前 | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								55e7959fd9
							
							* Bonus system caching updated, partially rewritten, much more robust, thread-safe
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								b3234e8bfa
							
							* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								953a3bf165
							
							Final changes for 0.84b:
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								617e1f962e
							
							New files for lib:
						 | 
						14 年之前 | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								f7a4bb906c
							
							Several minor cleanups.
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								b4144dc616
							
							Callback jugglery, part 1.
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								cab8f9e11d
							
							AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								a46ad0b7ef
							
							Next set of fixes, mostly for deserialization.
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								4c9edd3f06
							
							Many fixes around bonus system. Some basic propagation mechanism (not clever but works).
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								c6db92c0be
							
							More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
						 | 
						14 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								ed07cfe073
							
							Configurable duels.
						 | 
						15 年之前 | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								957f1764d7
							
							* some progress in StupidAI
						 | 
						15 年之前 | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								b3fd14b524
							
							* splitted CGameState into general game state and battle game state
						 | 
						15 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								2cf6729eee
							
							Towards duel support.
						 | 
						15 年之前 | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								4929cf9782
							
							* enum for secondary skills
						 | 
						15 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								2fe8b07f4f
							
							Little more development for duel mode.
						 | 
						15 年之前 | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								af2c4633ad
							
							* partially done duel mode
						 | 
						15 年之前 | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								49083c4e5a
							
							* ConstTransitive CGI more or less done
						 | 
						15 年之前 | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								8b831c1f46
							
							Const-transitiveness of CGI almost reached
						 | 
						15 年之前 |