Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers há 10 anos atrás
  ArseniyShestakov f55bfe41d6 Digging: implement digging status on right click. Fix issue 401 há 10 anos atrás
  ArseniyShestakov 511bb54644 doMoveHero: only allow to stop at accessible or land/sail nodes há 10 anos atrás
  ArseniyShestakov c188ff0a92 doMoveHero: dont stop movement on guarded tiles when transit used há 10 anos atrás
  ArseniyShestakov ac12a0735e Plumbing on client and server to make flying actually work há 10 anos atrás
  ArseniyShestakov 2b6e1498d2 Pathfinding: change argument order for getPath and AUTO layer as default há 10 anos atrás
  AlexVinS 2677d4a677 Fixed action cancel on active stack remove há 10 anos atrás
  AlexVinS f99bf099ca Made player interface tolerant to active stack removal. há 10 anos atrás
  AlexVinS 32c15a8266 Extract fps counter drawing há 10 anos atrás
  AlexVinS cc669b0ae7 Move gui locking to GUIHandler há 10 anos atrás
  AlexVinS dca1e28bc1 SDL1 wipe, part 1. Untested. há 10 anos atrás
  DjWarmonger 8820bc05a9 MSVS compiler doesn't allow default arguments for Lambdas. há 10 anos atrás
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports há 10 anos atrás
  ArseniyShestakov 5233b60243 CPlayerInterface: all new code for automatic teleport usage há 10 anos atrás
  AlexVinS f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) há 10 anos atrás
  AlexVinS f6e83685e7 Initial implementation of VIEW_AIR & VIEW_EARTH há 10 anos atrás
  AlexVinS 685deddac1 Start spell-relatet files reorganisation há 10 anos atrás
  Fay 9034a9d873 Fixed crashes due to invalid ptrs during advmap objects fadeout; há 10 anos atrás
  DjWarmonger 2a082e6c21 Merge pull request #84 from Fayth/test/advMapFading há 10 anos atrás
  DjWarmonger 5d1fbedf85 Merge pull request #91 from Fayth/fix-advmap-restoring há 10 anos atrás
  Fay 116e1d62a1 Makes player interface recreate advmap instead of reusing existing instance; há 10 anos atrás
  AlexVinS c46999bcb8 Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect há 10 anos atrás
  Fay 485a8b5c9a Fixed updating camera position after teleportation (gate/teleport/spells); há 10 anos atrás
  Fay 5e78a3147a Abstracted fading into separate class; há 10 anos atrás
  Fay e64c08df27 Initial; há 10 anos atrás
  Fay 8adc209366 Fixed setting adventure map underground button state after game load; há 10 anos atrás
  Fay 4b248c2762 World view impl -- initial; há 10 anos atrás
  AlexVinS eebf65e88f Merge branch 'develop' into SpellsRefactoring4 há 11 anos atrás
  AlexVinS 3bca68fd2d Initial refactoring há 11 anos atrás
  AlexVinS 65ed0ec356 Trying to fix random freeze há 11 anos atrás