Commit History

Author SHA1 Message Date
  AlexVinS a06dae1f96 Move getAffectedCreatures to CSpell. + more drafts 11 years ago
  AlexVinS d7800b834e get rid of CBattleInfoCallback::calculateSpellDmg 11 years ago
  AlexVinS e4b726151d get rid of CBattleInfoCallback::battleStackIsImmune 11 years ago
  AlexVinS ddf98a5920 +SpecialRisingSpellMechanics::isImmuneByStack 11 years ago
  AlexVinS 639b915391 Move calculateSpellBonus to CSpell 11 years ago
  AlexVinS 6f65d2484b Extract battleStackIsImmune from battleIsImmune 11 years ago
  AlexVinS 0e93ec28c5 Add new general method for battle stack access 11 years ago
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
  Michał W. Urbańczyk 5c6d12400f Fixed AI detection of battle end (solves some freezes). 12 years ago
  Michał W. Urbańczyk 4f29b526ca The battle callback method battleGetAllStacks will by default omit the arrow turrets. Fixes #1453, #1455 and related. 12 years ago
  Ivan Savenko 8beee29482 - corrected "isToReverse" check, partially fixes 1397 12 years ago
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 12 years ago
  DjWarmonger 5f310aa20f Fixed all issues with Resurrection: #123, #1358 12 years ago
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 years ago
  DjWarmonger c9e95f76df - Fixed Phoenix fire immunity. Again. 12 years ago
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 years ago
  DjWarmonger 32c87f532f - Added missing abilities for devil & ghost dragon 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 years ago
  mateuszb 9c1a117c1c * refactoring 12 years ago
  mateuszb d540723739 * refactoring 12 years ago
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 years ago
  mateuszb d03dbf64a6 * refactoring 13 years ago
  mateuszb 8769f67c5d * JsonReader can convert to enums 13 years ago
  Michał W. Urbańczyk a96f03e947 Crashes realted to illegal access to enemy hero data should be fixed, including #1178. 13 years ago
  alexvins c0ce8712c1 add some missing licence headers 13 years ago