Michał W. Urbańczyk
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c9af2bb251
Fixed #957 / #938.
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13 years ago |
DjWarmonger
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b597171f91
- EXPLORE goal can now be complete soAI won't get stuck
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13 years ago |
DjWarmonger
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05742afd60
Final fix. AI heroes won't loose their turn when visiting adjacent objects.
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13 years ago |
DjWarmonger
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b316be1701
- Introduced a mechanism to set abstract goals for AI
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13 years ago |
DjWarmonger
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9cbbfcf258
- Fixed all bugs with battle interface. It's now more consistent.
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13 years ago |
DjWarmonger
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ee2768ab07
- Some work for commanders
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13 years ago |
DjWarmonger
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9894deee55
Little, but significant improvement in AI exploration.
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13 years ago |
DjWarmonger
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b4c58a5644
Fixed path glitchicng.
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13 years ago |
DjWarmonger
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7d706ba8a3
Proper solution for locking & unlocking heroes.
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13 years ago |
DjWarmonger
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d6873d7570
- No battle actions will be available during tactics phase
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13 years ago |
Michał W. Urbańczyk
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918452d37c
Fixed #930.
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13 years ago |
Michał W. Urbańczyk
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cd4c93318d
#928 and #931 should be fixed.
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13 years ago |
DjWarmonger
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aeb9cf9460
- First part of battle interface rewrite. Untested. May work or not work randomly.
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13 years ago |
Michał W. Urbańczyk
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b5526f0f54
Fixed #925.
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13 years ago |
Ivan Savenko
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f426a48d09
- fixes for gcc-4.7
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13 years ago |
DjWarmonger
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2193f8912e
- Framework of new battle interface
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13 years ago |
DjWarmonger
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e046f06421
Small fix for previous commit.
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13 years ago |
DjWarmonger
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81367ef6d5
- A complete solutions for reserved adventure objects
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13 years ago |
Michał W. Urbańczyk
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7b7ddf987a
Fixed #909.
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13 years ago |
Michał W. Urbańczyk
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13f26fc3cb
* Client is able to await for answers for multiple queries at the same time
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13 years ago |
DjWarmonger
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a3f36ccc71
- Unified interface for visitable objects
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13 years ago |
DjWarmonger
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c8c4c5b682
AI heroes won't trash for objects when exploring area together.
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13 years ago |
DjWarmonger
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9518474ec7
First attempt to replace rule-of-a-thumb behavior with actual reasoning
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13 years ago |
Michał W. Urbańczyk
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6db3c5bc7e
* VCAI: can't request actions from action handling thread
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13 years ago |
Michał W. Urbańczyk
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76eb0ed429
Rewritten VCAI::pickBestCreatures. Should fix the compilation error ( http://forum.vcmi.eu/viewtopic.php?p=6605#6605 ).
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13 years ago |
Michał W. Urbańczyk
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59681be0a4
Fixed #906.
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13 years ago |
DjWarmonger
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88e9dec974
Fixed Thieves Guild window showing for all players.
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13 years ago |
DjWarmonger
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0793ce2c4a
AI will now always pick best stacks from towns.
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13 years ago |
DjWarmonger
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bdd71b4f38
AI can now use external dwellings.
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13 years ago |
DjWarmonger
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cd0ed39fbf
Implemented rule-based evaluation of tactical advantage between armies.
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13 years ago |