Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk c9af2bb251 Fixed #957 / #938. 13 years ago
  DjWarmonger b597171f91 - EXPLORE goal can now be complete soAI won't get stuck 13 years ago
  DjWarmonger 05742afd60 Final fix. AI heroes won't loose their turn when visiting adjacent objects. 13 years ago
  DjWarmonger b316be1701 - Introduced a mechanism to set abstract goals for AI 13 years ago
  DjWarmonger 9cbbfcf258 - Fixed all bugs with battle interface. It's now more consistent. 13 years ago
  DjWarmonger ee2768ab07 - Some work for commanders 13 years ago
  DjWarmonger 9894deee55 Little, but significant improvement in AI exploration. 13 years ago
  DjWarmonger b4c58a5644 Fixed path glitchicng. 13 years ago
  DjWarmonger 7d706ba8a3 Proper solution for locking & unlocking heroes. 13 years ago
  DjWarmonger d6873d7570 - No battle actions will be available during tactics phase 13 years ago
  Michał W. Urbańczyk 918452d37c Fixed #930. 13 years ago
  Michał W. Urbańczyk cd4c93318d #928 and #931 should be fixed. 13 years ago
  DjWarmonger aeb9cf9460 - First part of battle interface rewrite. Untested. May work or not work randomly. 13 years ago
  Michał W. Urbańczyk b5526f0f54 Fixed #925. 13 years ago
  Ivan Savenko f426a48d09 - fixes for gcc-4.7 13 years ago
  DjWarmonger 2193f8912e - Framework of new battle interface 13 years ago
  DjWarmonger e046f06421 Small fix for previous commit. 13 years ago
  DjWarmonger 81367ef6d5 - A complete solutions for reserved adventure objects 13 years ago
  Michał W. Urbańczyk 7b7ddf987a Fixed #909. 13 years ago
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time 13 years ago
  DjWarmonger a3f36ccc71 - Unified interface for visitable objects 13 years ago
  DjWarmonger c8c4c5b682 AI heroes won't trash for objects when exploring area together. 13 years ago
  DjWarmonger 9518474ec7 First attempt to replace rule-of-a-thumb behavior with actual reasoning 13 years ago
  Michał W. Urbańczyk 6db3c5bc7e * VCAI: can't request actions from action handling thread 13 years ago
  Michał W. Urbańczyk 76eb0ed429 Rewritten VCAI::pickBestCreatures. Should fix the compilation error ( http://forum.vcmi.eu/viewtopic.php?p=6605#6605 ). 13 years ago
  Michał W. Urbańczyk 59681be0a4 Fixed #906. 13 years ago
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. 13 years ago
  DjWarmonger 0793ce2c4a AI will now always pick best stacks from towns. 13 years ago
  DjWarmonger bdd71b4f38 AI can now use external dwellings. 13 years ago
  DjWarmonger cd0ed39fbf Implemented rule-based evaluation of tactical advantage between armies. 13 years ago