Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. 16 years ago
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 16 years ago
  Michał W. Urbańczyk 3915b71869 Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface. 16 years ago
  OnionKnight 1ef51b6888 "Next Hero" on adventure map now selects heroes who have movement points left, rather than those who don't. 16 years ago
  mateuszb 49a142b92e * minor changes 16 years ago
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 years ago
  Michał W. Urbańczyk 2af6d85c23 Various fixes and improvements, mostly for r1093 16 years ago
  Michał W. Urbańczyk 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 16 years ago
  Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 16 years ago
  mateuszb 8e63c73cf8 * flaggable objects change their color on minimap when taken over 16 years ago
  Michał W. Urbańczyk fbd496b756 Infowindows for enemy towns. 16 years ago
  Michał W. Urbańczyk c9cac18482 Support for infowindows on enemy heroes. 16 years ago
  Michał W. Urbańczyk eb40ade906 * saving system options 16 years ago
  Michał W. Urbańczyk 64d9665c39 * fixed crash when there was flaggable building next to map edge 16 years ago
  Michał W. Urbańczyk 2f73b6cd1e * pressing enter or escape close spellbook 16 years ago
  Michał W. Urbańczyk 824061e185 * it's possible to exchange stacks between heroes 16 years ago
  Michał W. Urbańczyk 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 years ago
  mateuszb ae3fa69134 * next part of exchange window 16 years ago
  Frank Zago cb1c31ac49 Simplified terrainRect prototype. 16 years ago
  Frank Zago 287e0c016d Restores smoothing. 16 years ago
  Frank Zago cf6a4c7d9a Removed obsolete todo. 16 years ago
  Frank Zago eacbddb7a0 Replaced 4 hardcoded values. 16 years ago
  Frank Zago e5203db83c In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 16 years ago
  Frank Zago 96a34c30f0 Center active hero on map. Added map grid. Fixed a visual artefact. 16 years ago
  Frank Zago 1c2ac579d5 The size of the frame around the map depends on the screen size, so compute it. 16 years ago
  Michał W. Urbańczyk 58c12e8d73 Reshaped some code responsible for hero list / paths. 16 years ago
  Frank Zago c75bbc359e CSDL_Ext::alphaTransform does not need to return the modified surface. 16 years ago
  Michał W. Urbańczyk cff70406f1 * enter can be used to open window with selected hero/town 16 years ago
  Michał W. Urbańczyk 4581c30b20 * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 16 years ago
  mateuszb 564c8ae839 Common changes. 16 years ago