提交历史

作者 SHA1 备注 提交日期
  Laserlicht ca8cfaf0ad Merge branch 'develop' into max_range_spell 3 月之前
  Laserlicht b6e8731329 code review 3 月之前
  Ivan Savenko 9070db4a96 Garrisoned hero is now attached to townAndVis node, not to town itself 3 月之前
  Laserlicht 13a2b8781e Merge branch 'vcmi:develop' into max_range_spell 3 月之前
  SoundSSGood 7f9936cf10 getSourcesForSpell 4 月之前
  Ivan Savenko 6ac57a7cfc Improvements to bonus system node types / propagators 4 月之前
  Laserlicht 9bfe3a8195 max range for spellcaster 4 月之前
  Laserlicht cfc09389fa Merge branch 'develop' into cheats 4 月之前
  Laserlicht b0f5c4dd7b allow more than 8 skills 4 月之前
  Ivan Savenko 0ad4e80c7d Rework and simplify logic of attaching heroes to bonus system 4 月之前
  Ivan Savenko e35ac0b1e5 Merge pull request #5733 from MichalZr6/mapeditor_fixes 4 月之前
  Ivan Savenko 0c13f46579 Heroes with neutrals will now always receive terrain penalty 4 月之前
  Michał Zaremba aed832a99d Fixes following review 4 月之前
  Michał Zaremba 9e474422fd Fix map saving 4 月之前
  Ivan Savenko ba0188ca7f Bring hero strength for campaigns in line with h3 4 月之前
  Ivan Savenko c279da0798 Minimize hardcoded logic for campaigns. Support for hota h3c's 4 月之前
  Ivan Savenko a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 4 月之前
  Ivan Savenko 022b0f731c Fix configs, update docs, resolve discovered regressions 4 月之前
  Ivan Savenko d2178f8831 Simplify Necromancy code, update docs 4 月之前
  Ivan Savenko e0de65d56c Reworked & fixed DARKNESS bonuses and lookout tower / skyship logic 4 月之前
  Ivan Savenko ea8f1bc23d Check SPECIAL_UPGRADE bonus from unit scope 4 月之前
  Ivan Savenko ce5ee6e1df Merge pull request #5769 from IvanSavenko/mysticism 4 月之前
  Ivan Savenko 07dcdc1f85 Percentage-based mana regeneration 4 月之前
  Ivan Savenko 139f41c9b2 Implement STACK_EXPERIENCE_GAIN_PERCENT bonus 4 月之前
  Ivan Savenko bad46571c0 Fix handling of upgrades of upgrades for necromancy 5 月之前
  Ivan Savenko cc274c4d34 GameRandomizer is now in lib, add implementation 5 月之前
  Ivan Savenko 54a46b77a9 Extract library entity randomization logic to separate class 5 月之前
  Ivan Savenko e79c8b9fe1 Remove unnecessary access to gamestate 5 月之前
  Ivan Savenko cb82c6a4f6 Fix calculation of new secondary skill level. Fixes bug with removal 5 月之前
  Ivan Savenko 456525109e Replaced undescriptive bool true/false with more clear enum for 5 月之前