Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine há 10 meses atrás
  Ivan Savenko 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode há 10 meses atrás
  MichalZr6 dbe82b94f6 Changes following review: há 11 meses atrás
  MichalZr6 ac8104d56d SonarCloud recomendations. há 11 meses atrás
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes há 1 ano atrás
  Ivan Savenko dfe6e04464 Implemented semi-transparent spell effects há 1 ano atrás
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split há 1 ano atrás
  Ivan Savenko 36c1ed670f Support for configurable town fortifications há 1 ano atrás
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases há 1 ano atrás
  Ivan Savenko 230add02e4 Remove no longer used code há 1 ano atrás
  Ivan Savenko a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes há 1 ano atrás
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos há 1 ano atrás
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: há 1 ano atrás
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter há 1 ano atrás
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) há 2 anos atrás
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor há 2 anos atrás
  Ivan Savenko 41210c1dbf Client-side support for multiple battles há 2 anos atrás
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations há 2 anos atrás
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files há 2 anos atrás
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA há 2 anos atrás
  Ivan Savenko 8a31aeb94b Battle animations use tick() for updates há 2 anos atrás
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH há 2 anos atrás
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h há 2 anos atrás
  Konstantin P b472c89276 vcmi: make some CStack properties private há 2 anos atrás
  Ivan Savenko fb739e7186 Merge beta -> develop há 2 anos atrás
  Ivan Savenko 6df85be4b3 Fixed death animation of Efreeti killed by petrification attack há 2 anos atrás
  Ivan Savenko e3ed728193 Merge pull request #1932 from rilian-la-te/proper-teleport há 2 anos atrás
  Konstantin bc1aad3b26 vcmi: remove deprecated CStack::getCreature() há 2 anos atrás
  Ivan Savenko 506c3d29bc Replaced vstd clamp with std version há 2 anos atrás