Ivan Savenko
|
cd2837a84e
Fix possible memory leak (circular shared_ptr) in networking
|
il y a 6 mois |
Ivan Savenko
|
d9244cf061
Remove network connection from local games
|
il y a 9 mois |
Simeon Manolov
|
5b6bc10131
Code review
|
il y a 1 an |
Simeon Manolov
|
9d73b50979
Bind server to a randomly assigned port
|
il y a 1 an |
Ivan Savenko
|
93038b791e
Fix connection termination handling
|
il y a 1 an |
Ivan Savenko
|
67604e1e01
Reapply "Simple implementation of heartbeat package"
|
il y a 1 an |
Ivan Savenko
|
ede92c1a9c
Revert "Simple implementation of heartbeat package"
|
il y a 1 an |
Ivan Savenko
|
5f344e410a
Simple implementation of heartbeat package
|
il y a 1 an |
Ivan Savenko
|
f97ffd8e9a
Better handling of disconnects, code cleanup
|
il y a 1 an |
Ivan Savenko
|
29c0989849
Use std::byte to manage network data
|
il y a 1 an |
Ivan Savenko
|
c5c46a7c9a
Implemented connecting to server via proxy
|
il y a 1 an |
Ivan Savenko
|
eaca128c99
Code cleanup
|
il y a 1 an |
Ivan Savenko
|
baa73f5433
Code cleanup
|
il y a 1 an |
Ivan Savenko
|
80e960bc8e
Finalized new TCP networking API
|
il y a 1 an |
Ivan Savenko
|
aa7ecea683
Switch turn timers handling to boost asio timer
|
il y a 1 an |
Ivan Savenko
|
c9765a52ff
Do not accept connections into ongoing game
|
il y a 1 an |
Ivan Savenko
|
0a1153e1c6
Switch client-server communication to new API
|
il y a 2 ans |
Ivan Savenko
|
de5227142b
Implemented message receiving / broadcasting
|
il y a 2 ans |
Ivan Savenko
|
07fb313765
Implemented loading of latest messages on joining chat
|
il y a 2 ans |
Ivan Savenko
|
dff9cf39c0
Implemented connection handling
|
il y a 2 ans |
Ivan Savenko
|
c2c43602ea
Initial version of global lobby server available in client
|
il y a 2 ans |