Commit History

Autor SHA1 Mensaxe Data
  Vadim Markovtsev 36eaa399e7 Add hardcodedFeature to switch winner's retreating with no troops %!s(int64=9) %!d(string=hai) anos
  Ivan Savenko 44742814cd More cleanup: %!s(int64=11) %!d(string=hai) anos
  AlexVinS eff801f39a Extract "inherit node" function %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko dd73573c5c - vcmi can now calculate crc32 checksum of a file %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 9237e6d97d Improved json validation %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 8297102350 - some groundwork for wog optionality %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 8273f323b1 - it is possible to edit data of another mod or H3 data via mods %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko c927913f5f - Improved json validation. Now it support most of features from latest json schema draft %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko b413d80ccc - better logging of some config files errors %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. %!s(int64=12) %!d(string=hai) anos
  alexvins 2cb86d84fa [refactor] %!s(int64=12) %!d(string=hai) anos
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs %!s(int64=12) %!d(string=hai) anos
  mateuszb 8769f67c5d * JsonReader can convert to enums %!s(int64=12) %!d(string=hai) anos
  DjWarmonger d7c9377843 - Parsing propagators and limiters %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 7e7d12095b - basic support for dependencies\conflicts for mods %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 1807a8a536 - Bonus subtype will now be resolved using string identifiers. %!s(int64=13) %!d(string=hai) anos
  alexvins c0ce8712c1 add some missing licence headers %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 04358ed0c6 multiple changes in config system, breaks existing mods. See upcoming post on forums. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 306d64b0c4 - it is possible to read json file with vector %!s(int64=13) %!d(string=hai) anos
  mateuszb 8dca88c3c8 * start map in campaign button is properly disabled/enabled (I hope) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 44cc848edc first part of town configuration: %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 31f82cade0 - Removed integer parameters from CCreature, all stats are now handled by Bonus System Only %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e67f8afdd9 - removed multiple unused files %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) %!s(int64=13) %!d(string=hai) anos
  DjWarmonger cf45239332 Fixed #1035. %!s(int64=13) %!d(string=hai) anos