Konstantin
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 лет назад |
Konstantin
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fbc05c70ac
vcmi: camelCase methods of new classes
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2 лет назад |
Konstantin
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b6eb2dc060
vcmi: rename IFactionMember and ICreature
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2 лет назад |
Konstantin
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a2d4c72016
vcmi: morale and luck now also IFactionMember
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2 лет назад |
Ivan Savenko
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a654cc2391
Removed vstd::advance. Added vstd::next to handle similar cases.
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2 лет назад |
Konstantin
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fedf7d377c
vcmi: remove TFaction
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2 лет назад |
Konstantin
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11b237a23c
vcmi: massive refactoring v1
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2 лет назад |
Ivan Savenko
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a0e9e01b48
Renamed & reorganized all game mechanics settings names
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2 лет назад |
Ivan Savenko
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383387ef29
Integrated defaultMods into mod system
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2 лет назад |
Konstantin
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ebbc8cf208
vcmi: remove BLOCK_LUCK bonus
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2 лет назад |
Konstantin
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c07e74250b
vcmi: remove BLOCKS_MORALE bonus
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2 лет назад |
Konstantin
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0dbc7169d8
vcmi: fix creature numbers on infobar
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2 лет назад |
Konstantin
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5366f9190e
vcmi: reduce boost::lexical_cast usage
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2 лет назад |
Ivan Savenko
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acdb8d6e06
renamed Unicode -> TextOperations, to use for all text processing
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2 лет назад |
Ivan Savenko
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8c52cbcd00
Merge pull request #1429 from dydzio0614/creature-numeric-quantities
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2 лет назад |
Dydzio
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e48a4185ed
Use config values from new settings
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2 лет назад |
Ivan Savenko
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f8c1c46562
removed CAdvMapInt::handleRightClick method
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2 лет назад |
Ivan Savenko
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ab8b407294
Style cleanup
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2 лет назад |
Ivan Savenko
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34dcb4127a
Removed text utilities from SDL_Extensions
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2 лет назад |
Ivan Savenko
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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2 лет назад |
Dydzio
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685d63603d
Merge branch 'develop' into creature-numeric-quantities
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2 лет назад |
Andrey Filipenkov
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6727a3673f
limit displayed units number to 4 digits on adventure map
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2 лет назад |
Ivan Savenko
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0e8ee929df
Renamed CCursorHandler -> CursorHandler
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2 лет назад |
Dydzio
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8248feebf7
Implement numeric creature descriptions with config toggle on/off
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2 лет назад |
Ivan Savenko
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864990db13
Implemented Bloodlust & Petrification effect
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2 лет назад |
Ivan Savenko
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ac839ad26a
Changes to rest of the code according to review:
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2 лет назад |
Ivan Savenko
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0cae259f53
Most of rendering in BattleInt is done via canvas
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2 лет назад |
Ivan Savenko
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abb553d975
Next step of code refactoring:
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2 лет назад |
Ivan Savenko
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7a6ad671ab
Separated battle control panel into new class, refactoring of
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2 лет назад |
Dmitry Orlov
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30b879ae5d
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
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4 лет назад |