提交历史

作者 SHA1 备注 提交日期
  alexvins ceea466f54 [refactor] spell handling 12 年之前
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 年之前
  alexvins a9d458c8f4 few more refactorings 12 年之前
  alexvins b376ac8568 refactor map loading, few small tweaks 12 年之前
  alexvins 53b684180d [refactor] 12 年之前
  alexvins 68e91ada1c [refactor] 12 年之前
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 12 年之前
  Ivan Savenko 94c55e2632 - string ID's for spells (not configurable due to hardcode) 13 年之前
  Ivan Savenko c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace 13 年之前
  DjWarmonger a7cea94247 - Hopefully fixed #1103 13 年之前
  Ivan Savenko 15a7f43e11 - fixed #1075, #1080, #1081 13 年之前
  Michał W. Urbańczyk 74f9c19a7c Implemented spell countering. 13 年之前
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 年之前
  Ivan Savenko cf15ca1cf0 - replaced loadToIt with better H3 parser. 13 年之前
  Ivan Savenko e67f8afdd9 - removed multiple unused files 13 年之前
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 年之前
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 年之前
  DjWarmonger 192de453af - Fixed Remove Obstacle spell 13 年之前
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. 13 年之前
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 13 年之前
  Michał W. Urbańczyk 4baf4e13ed * fixed #857 and #858 13 年之前
  DjWarmonger 855cebfe81 - MIND_IMMUNITY bonus replaces separate protectons from various spells 13 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  DjWarmonger fa6bddcad5 A bunch of mechanics & refactorings. 14 年之前
  DjWarmonger 8c7f574b01 Fixed #806. 14 年之前
  Frank Zago 76268fac46 Created spell_info.json from spell_info.txt. 14 年之前
  DjWarmonger 92006b53f1 Fixed interface freezes for some mass-target spells. 14 年之前
  DjWarmonger e5c11385cd Fixed #293 14 年之前
  DjWarmonger db386915d1 Spell_levels are not necessary in the end. 14 年之前
  DjWarmonger 515ab7e7c1 Support for Acid Breath (both effects are now separate). 14 年之前