Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko cefbe5152e Merge pull request #2359 from IvanSavenko/crashfixing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 07a8c75bec Merge pull request #2305 from dydzio0614/unlimited-autosave %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9e58f67ab5 Fix autocombat AI threading %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 556763fb7b Fixed handling of tactics %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 79be1c66fb Fix quick combat regression %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f27f5ebc7c Split BattleAI::activeStack into several smaller methods %!s(int64=2) %!d(string=hai) anos
  Dydzio 5882cbae78 Merge branch 'develop' into unlimited-autosave %!s(int64=2) %!d(string=hai) anos
  Dydzio f8fbafff2f Fix github #2335 - town garrison not updating in info box %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3c0037efca Fix dismissing hero from opening hero window in town window that is %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8129cbc514 Allow dismissing hero from town %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3e8debc243 Allow dismissing heroes from kingdom overview window %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 366239bf8d Do not play movement sound on non-movement actions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3836217da5 Fix updating of heroes when moving to/from garrison %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3e1125570d Fix updating of hero & town lists on adventure map %!s(int64=2) %!d(string=hai) anos
  Dydzio ad66acdd79 End turn autosave support + making it default %!s(int64=2) %!d(string=hai) anos
  Dydzio 616916714a Unrelated typo fix %!s(int64=2) %!d(string=hai) anos
  Dydzio 404ab23bc6 Get autosave day without leading 0, delete ancient saveprefix stuff %!s(int64=2) %!d(string=hai) anos
  Dydzio bcb061b58f Merge branch 'develop' into unlimited-autosave %!s(int64=2) %!d(string=hai) anos
  Dydzio fbf0bf78d6 Configurable autosave limit and prefix - ingame handling %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1cbc6457ce Fix possible assertion failure on removing non-owned town %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4e80356bea Do not hide minimap on human player turn %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 90c68588f9 Implemented fly movement sound %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 69dc95c3c8 Merge pull request #2235 from IvanSavenko/hota_h3m_support %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ebc7a82c2e Converted pathfinder enum's to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d51fe62804 Win/loss condition texts use MetaString %!s(int64=2) %!d(string=hai) anos