Ivan Savenko
							
						 | 
						
							
							
								9cbc1f1058
							
							- merged basicCreatures and upgradedCreatures into single array
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e67f8afdd9
							
							- removed multiple unused files
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b3c17d2788
							
							large filesystem update. Filesysytem is now fully functional, everything should work.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								17a513c01b
							
							various fixes for #828
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								0665850d9d
							
							Fixed #1024
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e4c88d5088
							
							- moved ParseBonus to JsonNode.cpp (linkage errors)
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								4c0537c420
							
							- AI will now wander with all the heroes that have spare movement points. It should prevent stalling.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								d8cb3a34d3
							
							-Fixed crash #1037
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								624908e403
							
							- Fixed unserialized GrowingArtifact, causing crash
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								b86706d58c
							
							Commander can now die in a battle and will be automatically rised when visiting town.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								b28da1a5d3
							
							- Quest log minimap now has clickable icons
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								32d1a08470
							
							Pointer serialization for CQuest.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								7fbf89ffc8
							
							Rearragned Seer Huts & Quests. More work on Quest Log descriptions.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								49d2ba1982
							
							Quest Log is partially functional. TODO: update quest after completion.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								50e8bc1704
							
							- build system update
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								12511d8fee
							
							First part of new Quest Log, including common quest interface.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								47945383da
							
							gcc-4.5 compatibility
						 | 
						13 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								bc4f856bfc
							
							Put Warrior's Tomb into the switch statement and properly set the sound returned.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6f6cd6814e
							
							- fixed wrong battlefield (#961)
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								45c2809a40
							
							- pregame will use same resolution as main game
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								97aeaa9f28
							
							- moved ColorPutter's to separate SDL_Pixels.h file
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								46f48f0676
							
							- bugfixing:
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								82f3bc8135
							
							- Commanders will now be properly intialized
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								96d198758c
							
							- More commanders
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								017013a5a4
							
							Throwing runtime_errors instead of string (or even char*) objects.
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								722ec55384
							
							Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								d55d48b978
							
							Diagnostics for #924.
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								9f6270a1f7
							
							Fxied #306 and #856.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								a3f36ccc71
							
							- Unified interface for visitable objects
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								88e9dec974
							
							Fixed Thieves Guild window showing for all players.
						 | 
						13 years ago |