Cronologia Commit

Autore SHA1 Messaggio Data
  Arseniy Shestakov 58f32f6dc2 Code style: uncrustify formatting preview 8 anni fa
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
  Arseniy Shestakov dbcd79c48a Code cleanup: remove double and unneded semicolons 8 anni fa
  Dydzio 182210421d Fix #2 for bug #2476 8 anni fa
  Fay 02fa478bfb Refactor: unified logic for notyfing CIntObjs about left/right mouse click events; 8 anni fa
  Arseniy Shestakov 3f7cb9f893 Client: add some shortcuts for spectator mode 8 anni fa
  Arseniy Shestakov 18161d3688 Client: implement spectator mode via command-line options 8 anni fa
  dydzio 944edaf0bb Fix bug #2476 8 anni fa
  AlexVinS abe4beebc6 Fixed CID 1197516 9 anni fa
  AlexVinS c4ab962cc0 Fixed a few CWE-457 9 anni fa
  Vadim Markovtsev 4bcc43d3d0 Fix Mantis #2234 9 anni fa
  Sandy Carter 6a3c2d3071 gui: Fix in parameter for scroll events 10 anni fa
  AlexVinS 371e4b8714 Fix mantiss 2235, 2237 10 anni fa
  AlexVinS 5f7a90237c More smooth fps counter 10 anni fa
  AlexVinS 32c15a8266 Extract fps counter drawing 10 anni fa
  AlexVinS cc669b0ae7 Move gui locking to GUIHandler 10 anni fa
  AlexVinS ed281a3cc6 SDL1 wipe, part 4. Codebase cleanup finished. Untested. 10 anni fa
  AlexVinS 8c236e30bb SDL1 wipe, part 3. Untested. 10 anni fa
  AlexVinS b6a2323e01 SDL1 wipe, part 2. Untested. 10 anni fa
  AlexVinS dca1e28bc1 SDL1 wipe, part 1. Untested. 10 anni fa
  AlexVinS c46999bcb8 Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect 10 anni fa
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 anni fa
  Ivan Savenko 647b9c683f Reorganized client source tree: 11 anni fa
  AlexVinS 9b8ad51cd3 Run all rendering with pim lock if possible 11 anni fa
  AlexVinS 8a488aeb86 Cleanup 11 anni fa
  AlexVinS ecc7b8e05a Draw cursor on each frame. Fix TTF rendering under cursor. 11 anni fa
  AlexVinS c948891fc6 Fix threaded handlers initialization, cleanup 11 anni fa
  AlexVinS ac7703ffb0 Fix hero movement rendering 11 anni fa
  AlexVinS 5fa5ba622f Start preparation for moveHero threaded implementation 11 anni fa
  AlexVinS c2dd696e96 simplify CGuiHandler::handleEvents() 11 anni fa