Commit History

Autor SHA1 Mensaxe Data
  Arseniy Shestakov 58f32f6dc2 Code style: uncrustify formatting preview %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  Fay 65e88639a3 Minor: code format; %!s(int64=8) %!d(string=hai) anos
  Fay 02fa478bfb Refactor: unified logic for notyfing CIntObjs about left/right mouse click events; %!s(int64=8) %!d(string=hai) anos
  AlexVinS c4ab962cc0 Fixed a few CWE-457 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 5f7a90237c More smooth fps counter %!s(int64=10) %!d(string=hai) anos
  AlexVinS cc669b0ae7 Move gui locking to GUIHandler %!s(int64=10) %!d(string=hai) anos
  AlexVinS ed281a3cc6 SDL1 wipe, part 4. Codebase cleanup finished. Untested. %!s(int64=10) %!d(string=hai) anos
  AlexVinS b6a2323e01 SDL1 wipe, part 2. Untested. %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files %!s(int64=11) %!d(string=hai) anos
  AlexVinS 74d3effa98 More safe way of update locking %!s(int64=11) %!d(string=hai) anos
  AlexVinS 8a488aeb86 Cleanup %!s(int64=11) %!d(string=hai) anos
  AlexVinS 41a0319985 remove separate GUI thread %!s(int64=11) %!d(string=hai) anos
  AlexVinS ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. %!s(int64=11) %!d(string=hai) anos
  AlexVinS 62d42465de fix compilation %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: %!s(int64=12) %!d(string=hai) anos
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui %!s(int64=12) %!d(string=hai) anos