|  Arseniy Shestakov | 58f32f6dc2
							
							Code style: uncrustify formatting preview | 8 年之前 | 
				
					
						|  Arseniy Shestakov | 2da3d8a563
							
							Code style: remove senseless comments | 8 年之前 | 
				
					
						|  Arseniy Shestakov | f1e5797834
							
							Code style: move or add licensing information on top of every file | 8 年之前 | 
				
					
						|  Fay | 02fa478bfb
							
							Refactor: unified logic for notyfing CIntObjs about left/right mouse click events; | 8 年之前 | 
				
					
						|  AlexVinS | 5506ae036a
							
							Reworked CHillFortWindow | 9 年之前 | 
				
					
						|  AlexVinS | 055c84bc7a
							
							cleanup | 9 年之前 | 
				
					
						|  Vadim Markovtsev | e4b1ef1405
							
							Add "override" to virtual overriden methods | 10 年之前 | 
				
					
						|  AlexVinS | cc669b0ae7
							
							Move gui locking to GUIHandler | 10 年之前 | 
				
					
						|  AlexVinS | b6a2323e01
							
							SDL1 wipe, part 2. Untested. | 10 年之前 | 
				
					
						|  AlexVinS | c46999bcb8
							
							Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect | 10 年之前 | 
				
					
						|  AlexVinS | b71d985d49
							
							cleanup | 10 年之前 | 
				
					
						|  Fay | 4b248c2762
							
							World view impl -- initial; | 10 年之前 | 
				
					
						|  Ilya Zhuravlev | b22973e717
							
							Fixed crash, "pure virtual method called", when calling doUpdate lambda from CGPreGame. | 11 年之前 | 
				
					
						|  Ivan Savenko | 1e5e02c7df
							
							Compilation fixes caused by merge, replaced some remaining boost::bind with std's | 11 年之前 | 
				
					
						|  Ivan Savenko | 10fc1892a8
							
							Large refactoring of button classes: | 11 年之前 | 
				
					
						|  Ivan Savenko | 731aedf3a1
							
							Split CIntObjectClasses into multiple smaller files. This should be the last change in files | 11 年之前 | 
				
					
						|  AlexVinS | 74d3effa98
							
							More safe way of update locking | 11 年之前 | 
				
					
						|  AlexVinS | 9b8ad51cd3
							
							Run all rendering with pim lock if possible | 11 年之前 | 
				
					
						|  AlexVinS | ac2896da42
							
							Implemented SDL2 unicode input. Hotkeys are sill broken. | 11 年之前 | 
				
					
						|  beegee1 | 30bcec42c6
							
							- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui | 12 年之前 |