Commit History

Autor SHA1 Mensaxe Data
  Arseniy Shestakov 58f32f6dc2 Code style: uncrustify formatting preview %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 2da3d8a563 Code style: remove senseless comments %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS c4ab962cc0 Fixed a few CWE-457 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 418babce81 Fixed CID 1288846 %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 9049990079 Compile fix for MSVS (compiler bug?). %!s(int64=9) %!d(string=hai) anos
  AlexVinS b248642468 fixes and cleanup %!s(int64=9) %!d(string=hai) anos
  AlexVinS a8a661b159 Map handler refactoring, part 2. %!s(int64=9) %!d(string=hai) anos
  AlexVinS aad675a7c4 Revert "Merge branch 'p254_4' into develop" %!s(int64=9) %!d(string=hai) anos
  AlexVinS 4d510c172d Terrain drawing converted to CAnimation. %!s(int64=9) %!d(string=hai) anos
  AlexVinS c9a3d92ff3 cleanup %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6782136e3e Map edge drawing converted to CAnimation %!s(int64=9) %!d(string=hai) anos
  AlexVinS 46196daa07 cleanup %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6a272d8f0c FoW drawing converted to CAnimation %!s(int64=9) %!d(string=hai) anos
  AlexVinS c11a660d21 Fixed and cleanup %!s(int64=9) %!d(string=hai) anos
  AlexVinS 186cd7a163 Mao object drawing converted to CAnimation %!s(int64=9) %!d(string=hai) anos
  AlexVinS 536f36ede8 use CAnimation fro world view icons %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 7ac4e6ed18 Fix freshly recruited hero phantom in castle entrance %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods %!s(int64=10) %!d(string=hai) anos
  AlexVinS f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) %!s(int64=10) %!d(string=hai) anos
  AlexVinS f6e83685e7 Initial implementation of VIEW_AIR & VIEW_EARTH %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 6ac00873b9 Compilation fixes - allow SDL1. %!s(int64=10) %!d(string=hai) anos
  Fay cbb75d1c7a Support for fading heroes/boats (+flags); %!s(int64=10) %!d(string=hai) anos
  Fay 447c4603a2 Fade-in fixes; %!s(int64=10) %!d(string=hai) anos
  Fay 5e78a3147a Abstracted fading into separate class; %!s(int64=10) %!d(string=hai) anos
  Fay e64c08df27 Initial; %!s(int64=10) %!d(string=hai) anos
  Fay 01029779d7 World view mode drawing: refactoring, part 2 (further merging of common functionalities; abstracted puzzle view to separate blitter); %!s(int64=10) %!d(string=hai) anos
  Fay 97d89d1d6c World view mode drawing: refactoring, part 1 (merged main drawing method); %!s(int64=10) %!d(string=hai) anos
  Fay 447119e2f5 Changed zoom factors to resemble OH3 as closely as possible; %!s(int64=10) %!d(string=hai) anos
  Fay 9b3b69b108 Fixed incorrect display of scaled+rotated map images in world view mode; %!s(int64=10) %!d(string=hai) anos