Cronologia Commit

Autore SHA1 Messaggio Data
  Arseniy Shestakov 58f32f6dc2 Code style: uncrustify formatting preview 8 anni fa
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) 8 anni fa
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) 8 anni fa
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
  ArseniyShestakov 2f305cc68d Remove code related to duel mode (#312) 8 anni fa
  Arseniy Shestakov eeff7ee315 Few minor code improvements 8 anni fa
  Arseniy Shestakov 1a60c1a94b Shared memory refactoring and command line control options 8 anni fa
  Arseniy Shestakov a2284c3209 Automated testing: graceful shutdown for when game is ended 8 anni fa
  Arseniy Shestakov c7e7a4d7be Make usage of boost::interprocess optional 8 anni fa
  Arseniy Shestakov cc163c4e05 Refactoring of networking code on server and client 9 anni fa
  Fay b5daa24982 Android support (#299) 8 anni fa
  AlexVinS e7a0bd690a Fixed CID 1197453 9 anni fa
  Ivan Savenko 256f43f467 Fixes zero-initialized fileVersion member in deserializer 9 anni fa
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer 9 anni fa
  Arseniy Shestakov 15b4774076 Logging: always print version of client and server in the begining 9 anni fa
  Arseniy Shestakov ea65fb15c2 CVCMIServer: do not crash if port not specified 9 anni fa
  AlexVinS 85f94676a5 Server: convert logging 9 anni fa
  Arseniy Shestakov 948cca02cc Fixes to some crashes on exit and to have cleaner valgrind output 9 anni fa
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 anni fa
  Arseniy Shestakov 29a7934a99 Refactoring: avoid using namespace when it's not absolutely needed 9 anni fa
  Vadim Markovtsev fa8a282696 Fix pthread_mutex_lock abort() in requestActionASAP impl 10 anni fa
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 anni fa
  Patrick Simmons 41da0ad2e6 multiplayerload changes (committing so I can revert...) 11 anni fa
  Patrick Simmons 3685e96042 Revert "multiplayer load changes" 11 anni fa
  Patrick Simmons 99a63c4bbd multiplayer load changes 11 anni fa
  Patrick Simmons cfa6f46d62 VERY buggy, unusable, but progress is being made... 11 anni fa
  Ivan Savenko b551bdb725 Final part of the merge 11 anni fa
  josch 2e6e026645 let vcmiserver handle commandline options first 11 anni fa
  Karol 1b6f2ea3b7 VCMIDirs update #5 fix 11 anni fa
  Karol a302f6c7ad VCMIDirs update #3 11 anni fa