|  Ivan Savenko | 108a42e4ba
							
							Reorganized includes for new layout. New class - IImageLoader | 2 年之前 | 
				
					
						|  Ivan Savenko | 0ba74fea73
							
							Merge pull request #1515 from IvanSavenko/time_based_animations | 2 年之前 | 
				
					
						|  Ivan Savenko | 42df5626d9
							
							Added Color class to replace SDL_Color | 2 年之前 | 
				
					
						|  Ivan Savenko | d34efaeb81
							
							All battle effects now use time-based timings | 2 年之前 | 
				
					
						|  Ivan Savenko | 9be38780cd
							
							Removed remaining parts of Geomeotries.h/cpp | 2 年之前 | 
				
					
						|  Ivan Savenko | d2b837b116
							
							All creature-related texts go through translator | 2 年之前 | 
				
					
						|  Ivan Savenko | 4ca22e652d
							
							All projectile animations now use time-based speed | 2 年之前 | 
				
					
						|  Ivan Savenko | 864990db13
							
							Implemented Bloodlust & Petrification effect | 2 年之前 | 
				
					
						|  Ivan Savenko | 0020d76d1d
							
							Introduced animation phases for beter ordering of visuals in battles | 2 年之前 | 
				
					
						|  Ivan Savenko | 55d0f0ad9f
							
							Fixed infinite loop | 2 年之前 | 
				
					
						|  Ivan Savenko | 99e5569ab5
							
							Changes according to review | 2 年之前 | 
				
					
						|  Ivan Savenko | 264f5c91e8
							
							Applied suggestions from review | 2 年之前 | 
				
					
						|  Ivan Savenko | 49a6d056d9
							
							Changes for BattleInterface classes according to code review: | 2 年之前 | 
				
					
						|  Ivan Savenko | 7f5e5259c8
							
							Changes to Canvas class according to review: | 2 年之前 | 
				
					
						|  Ivan Savenko | c855823528
							
							Renamed files in client/battle to match new names of classes | 2 年之前 |