Tomasz Zieliński
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20c102e648
Remove T prefix from new typedefs
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3 years ago |
Tomasz Zieliński
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f386f42166
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
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3 years ago |
Tomasz Zieliński
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4ea57ea7fc
A variety of suggested style tweaks
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3 years ago |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
Tomasz Zieliński
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494b0f0226
First version that compiles
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3 years ago |
Nordsoft91
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aaa07e4d2e
New terrain support - part 1 (#755)
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3 years ago |
Dmitry Orlov
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30b879ae5d
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
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4 years ago |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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7 years ago |
Dmitry Orlov
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8f331dce31
Feature: Lodestar Grail should work.
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4 years ago |
Victor Luchits
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be10694b73
Some changes to make the battle AI smarter
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6 years ago |
godric3
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d9d01f0b68
Exposed more of existing limiters for modders (#449)
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7 years ago |
AlexVinS
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0b70baa95e
Spells configuration version 2 (effect-based)
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8 years ago |
AlexVinS
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15138c23de
Finished conversion to new logging API
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8 years ago |
ArseniyShestakov
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9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
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8 years ago |
Arseniy Shestakov
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2da3d8a563
Code style: remove senseless comments
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8 years ago |
AlexVinS
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2d0613b40b
Added some CHealth tests.
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8 years ago |
AlexVinS
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ea3502ed60
Removed CStack::totalHealth()
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8 years ago |
AlexVinS
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44fc0cb57b
Broken CHealth dependency on CStack
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8 years ago |
AlexVinS
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00bd1bd100
formatting
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8 years ago |
AlexVinS
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4f14f22d3a
Unified CStack ammo, casts and counterattacks
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8 years ago |
AlexVinS
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4f8c7bd4bb
CStack refactoring
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8 years ago |
FeniksFire
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4113bdab01
Moving some files from lib to the battle subdirectory.
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8 years ago |
AlexVinS
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0f5202689e
Cumulative spell effects
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9 years ago |
FeniksFire
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3de891b4b4
Moving/dividing classes from BattleState to separate files.
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8 years ago |