mateuszb
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d681afe1c1
Changes towards campaign support.
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15 lat temu |
mateuszb
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52319f5713
* CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved.
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15 lat temu |
mateuszb
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54496ddee1
* player's serialID removed (save format broken, new game seems to work)
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15 lat temu |
mateuszb
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b441143a73
* monster campaign bonus handled
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15 lat temu |
mateuszb
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c06de1f1ce
* improved campaign handling - bonus selection screen is mostly functional
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15 lat temu |
mateuszb
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052e4f08e5
* partially done campaign bonus selection
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15 lat temu |
Michał W. Urbańczyk
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d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
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15 lat temu |
Michał W. Urbańczyk
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3111a904ae
Several minor fixes.
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15 lat temu |
Michał W. Urbańczyk
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3699786ab0
Little more work on pregame. Fixed some leaks.
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15 lat temu |
Michał W. Urbańczyk
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0a950c508b
Grail digging and construction.
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15 lat temu |
mateuszb
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5b0d646ddb
* support for SPELL_AFTER_ATTACK, including most of spell 77 support
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15 lat temu |
mateuszb
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db755622b3
* next part of campaign support
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15 lat temu |
mateuszb
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968148c4dc
* next part of bonus selection screen (including Ivan's config)
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15 lat temu |
Michał W. Urbańczyk
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4035155969
Mostly finished pregame part of hot-seat mode.
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15 lat temu |
mateuszb
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5db0c9da16
* generally finished custom campaign selection screen
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15 lat temu |
mateuszb
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448c2e7225
* next part of campaign support
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15 lat temu |
Michał W. Urbańczyk
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49b99f470f
More hot-seat GUI in pregame.
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15 lat temu |
Michał W. Urbańczyk
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da87d25d21
Started making hot-seat GUI. Accompanying changes to rest of GUI.
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15 lat temu |
mateuszb
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40d50aaaa1
* a bit of custom campaign selection screen
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15 lat temu |
mateuszb
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4d9d54735f
* campaigns, part 1
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16 lat temu |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 lat temu |
Frank Zago
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7471372074
Fixed several crashes when exiting.
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16 lat temu |
Frank Zago
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668b203486
Work with full file paths instead of partial ones.
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16 lat temu |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 lat temu |
Michał W. Urbańczyk
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1f79af440f
* @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-)
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16 lat temu |
Michał W. Urbańczyk
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66dd31fd8a
* attacking and capturing towns
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16 lat temu |
Michał W. Urbańczyk
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3915b71869
Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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16 lat temu |
Michał W. Urbańczyk
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b4070c6b3e
Third part of GUI reorganization:
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16 lat temu |
Frank Zago
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e863269893
Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown.
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16 lat temu |
mateuszb
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429b226517
* moved a few files
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16 lat temu |