Historia zmian

Autor SHA1 Wiadomość Data
  mateuszb d681afe1c1 Changes towards campaign support. 15 lat temu
  mateuszb 52319f5713 * CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved. 15 lat temu
  mateuszb 54496ddee1 * player's serialID removed (save format broken, new game seems to work) 15 lat temu
  mateuszb b441143a73 * monster campaign bonus handled 15 lat temu
  mateuszb c06de1f1ce * improved campaign handling - bonus selection screen is mostly functional 15 lat temu
  mateuszb 052e4f08e5 * partially done campaign bonus selection 15 lat temu
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 15 lat temu
  Michał W. Urbańczyk 3111a904ae Several minor fixes. 15 lat temu
  Michał W. Urbańczyk 3699786ab0 Little more work on pregame. Fixed some leaks. 15 lat temu
  Michał W. Urbańczyk 0a950c508b Grail digging and construction. 15 lat temu
  mateuszb 5b0d646ddb * support for SPELL_AFTER_ATTACK, including most of spell 77 support 15 lat temu
  mateuszb db755622b3 * next part of campaign support 15 lat temu
  mateuszb 968148c4dc * next part of bonus selection screen (including Ivan's config) 15 lat temu
  Michał W. Urbańczyk 4035155969 Mostly finished pregame part of hot-seat mode. 15 lat temu
  mateuszb 5db0c9da16 * generally finished custom campaign selection screen 15 lat temu
  mateuszb 448c2e7225 * next part of campaign support 15 lat temu
  Michał W. Urbańczyk 49b99f470f More hot-seat GUI in pregame. 15 lat temu
  Michał W. Urbańczyk da87d25d21 Started making hot-seat GUI. Accompanying changes to rest of GUI. 15 lat temu
  mateuszb 40d50aaaa1 * a bit of custom campaign selection screen 15 lat temu
  mateuszb 4d9d54735f * campaigns, part 1 16 lat temu
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 lat temu
  Frank Zago 7471372074 Fixed several crashes when exiting. 16 lat temu
  Frank Zago 668b203486 Work with full file paths instead of partial ones. 16 lat temu
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 16 lat temu
  Michał W. Urbańczyk 1f79af440f * @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-) 16 lat temu
  Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns 16 lat temu
  Michał W. Urbańczyk 3915b71869 Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface. 16 lat temu
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 lat temu
  Frank Zago e863269893 Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown. 16 lat temu
  mateuszb 429b226517 * moved a few files 16 lat temu