Commit History

Autor SHA1 Mensaxe Data
  Laserlicht a267901989 replace emergency save with pause autosave hai 1 semana
  Ivan Savenko 3576efc3f3 Initial version of antilag support hai 5 meses
  Ivan Savenko 58de180083 Split CConnection into GameConnection and IGameConnection classes hai 6 meses
  Ivan Savenko 790c5cb455 Remove static variable hai 6 meses
  Ivan Savenko 3d63284c51 Extracted interface through which GameHandler interacts with VCMIServer hai 6 meses
  Ivan Savenko 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis hai 5 meses
  Ivan Savenko 2ad186130f Split MapDefines file on .h per class basis hai 5 meses
  Ivan Savenko ff0f5290f7 CClient no longer inherits from CGameInfoCallback hai 7 meses
  Ivan Savenko 716da918f8 Completely remove IGameCallback class hai 7 meses
  Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction hai 7 meses
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis hai 7 meses
  kdmcser 7bb7d07230 fix crash when loading game in battle hai 7 meses
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer hai 8 meses
  Ivan Savenko 912c2eae94 Fix regressions hai 8 meses
  Ivan Savenko 93b18ee94b Fix some issues detected by Sonar & code review, fix build hai 8 meses
  Ivan Savenko 586620a290 Basic code review, remove unused code from serializers hai 8 meses
  Ivan Savenko d1d2cf4189 Fix crashes on game start, gamestate now derives from GameCallbackHolder hai 8 meses
  Ivan Savenko f03cc06176 Battle Info uses ObjectInstanceID's instead of pointers hai 8 meses
  Ivan Savenko 6d65641a43 Gamestate is now passed as shared pointer hai 9 meses
  Ivan Savenko 2b286378e8 Remove logic for banks in 1.5 format hai 9 meses
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors hai 9 meses
  Ivan Savenko b6026084ea StartInfo in gamestate now use unique_ptr hai 9 meses
  Ivan Savenko 219eea86ff Better handling of AI shutdown hai 9 meses
  Ivan Savenko d3de0d525f Removed GameEngine::curInt member hai 9 meses
  Laserlicht 7dfb499edf replace boost locks with std hai 9 meses
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 10 meses
  Ivan Savenko 156de5b17e Added GameInstance class hai 10 meses
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable hai 10 meses
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine hai 10 meses
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked hai 11 meses