提交历史

作者 SHA1 备注 提交日期
  Laserlicht a267901989 replace emergency save with pause autosave 1 周之前
  Ivan Savenko 3576efc3f3 Initial version of antilag support 5 月之前
  Ivan Savenko 58de180083 Split CConnection into GameConnection and IGameConnection classes 5 月之前
  Ivan Savenko 790c5cb455 Remove static variable 6 月之前
  Ivan Savenko 3d63284c51 Extracted interface through which GameHandler interacts with VCMIServer 6 月之前
  Ivan Savenko 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 5 月之前
  Ivan Savenko 2ad186130f Split MapDefines file on .h per class basis 5 月之前
  Ivan Savenko ff0f5290f7 CClient no longer inherits from CGameInfoCallback 7 月之前
  Ivan Savenko 716da918f8 Completely remove IGameCallback class 7 月之前
  Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction 7 月之前
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 月之前
  kdmcser 7bb7d07230 fix crash when loading game in battle 7 月之前
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 8 月之前
  Ivan Savenko 912c2eae94 Fix regressions 8 月之前
  Ivan Savenko 93b18ee94b Fix some issues detected by Sonar & code review, fix build 8 月之前
  Ivan Savenko 586620a290 Basic code review, remove unused code from serializers 8 月之前
  Ivan Savenko d1d2cf4189 Fix crashes on game start, gamestate now derives from GameCallbackHolder 8 月之前
  Ivan Savenko f03cc06176 Battle Info uses ObjectInstanceID's instead of pointers 8 月之前
  Ivan Savenko 6d65641a43 Gamestate is now passed as shared pointer 9 月之前
  Ivan Savenko 2b286378e8 Remove logic for banks in 1.5 format 9 月之前
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 9 月之前
  Ivan Savenko b6026084ea StartInfo in gamestate now use unique_ptr 9 月之前
  Ivan Savenko 219eea86ff Better handling of AI shutdown 9 月之前
  Ivan Savenko d3de0d525f Removed GameEngine::curInt member 9 月之前
  Laserlicht 7dfb499edf replace boost locks with std 9 月之前
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 月之前
  Ivan Savenko 156de5b17e Added GameInstance class 10 月之前
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 月之前
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 月之前
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 11 月之前