Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 96d691b40c Fix crash on closing game during background image upscaling hai 9 meses
  Ivan Savenko dff37ce81f Fix freeze if AI initiates large number of async requests during turn hai 9 meses
  Ivan Savenko 4a6a8f9496 Merge pull request #5496 from IvanSavenko/std_thread hai 9 meses
  Ivan Savenko 9f713a0914 Rename int3::valid to isValid for consistency hai 9 meses
  Ivan Savenko 0200e871c3 Code cleanup hai 9 meses
  Ivan Savenko a31788b874 Replace thread spawning with tbb pool for adventure AI hai 9 meses
  Ivan Savenko 948abfb04c AI now uses std::thread, added custom thread interruption logic hai 9 meses
  Ivan Savenko a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode hai 9 meses
  Laserlicht 0182bcd74a Revert "min_element and max_element from std" hai 9 meses
  Laserlicht a8b9ec9d67 Revert "std::sort instead of boost::sort" hai 9 meses
  Laserlicht ba2d8dc276 min_element and max_element from std hai 9 meses
  Laserlicht 2f8566b63e std::sort instead of boost::sort hai 9 meses
  Laserlicht 75a95d8513 boost::lock_guard replace hai 9 meses
  Laserlicht 7dfb499edf replace boost locks with std hai 9 meses
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 10 meses
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked hai 10 meses
  MichalZr6 f893c80192 Move UpgradeInfo class to header and source files hai 1 ano
  MichalZr6 af9445c16f Fixes following review hai 1 ano
  MichalZr6 d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. hai 1 ano
  Ivan Savenko be2327d000 Removed no longer used or redundant constants hai 1 ano
  Ivan Savenko 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate hai 1 ano
  Ivan Savenko d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor hai 1 ano
  Ivan Savenko c98ac01e7a Replaced public artType member of ArtifactInstance with getter hai 1 ano
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class hai 1 ano
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities hai 1 ano
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() hai 1 ano
  Ivan Savenko 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks hai 1 ano
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game hai 1 ano
  Ivan Savenko 01396b62b7 Extracted handling of type ID's from serializer into a separate class hai 1 ano
  Ivan Savenko b84af1a6de Significantly simplify packs applying hai 1 ano