Michał W. Urbańczyk
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d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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12 years ago |
Michał W. Urbańczyk
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d23a5dcfdf
Fixed #1208.
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12 years ago |
mateuszb
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6d06710684
* fixes for town building campaign bonus
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12 years ago |
mateuszb
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8a8eecd063
* refactoring
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12 years ago |
Michał W. Urbańczyk
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2f39db2375
Hero portraits in campaign bonus selection.
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12 years ago |
Michał W. Urbańczyk
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124d732171
* fixed race condition crash
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12 years ago |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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12 years ago |
Michał W. Urbańczyk
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60c18f1bb8
More fixes for campaigns.
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12 years ago |
Michał W. Urbańczyk
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17755caa10
* fixed #1199
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12 years ago |
mateuszb
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898228fd54
* minor fix for bonus selection screen
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12 years ago |
mateuszb
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bda92a4a73
* refactoring
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12 years ago |
mateuszb
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c4e03ef0de
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
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12 years ago |
beegee1
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db2f468341
- Fixed some bugs when generating terrain view IDs (mock map seems to be OK) - Enabled RMG by default
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12 years ago |
beegee1
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1cab54b87a
- Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen
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12 years ago |
DjWarmonger
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ce15eb37c2
- Fixed serialization of limiters
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12 years ago |
beegee1
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0311e5e6f5
- Added basic mock/test generation - Added stub for terrain editing
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12 years ago |
alexvins
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4bc2fd5519
[c::b] renamed map subfolder to workaround dependency tracking bug
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12 years ago |
Ivan Savenko
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4e0881f689
- fixed #1167
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13 years ago |
Michał W. Urbańczyk
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27f8408c52
Compile fix for MSVC.
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13 years ago |
Ivan Savenko
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b5ebf443fc
- all fonts handling is now in new file, UIFramework/Fonts.cpp/h
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13 years ago |
Ivan Savenko
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94c55e2632
- string ID's for spells (not configurable due to hardcode)
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13 years ago |
Ivan Savenko
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62e99a1ae5
- basic loading screen, no progress bar
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13 years ago |
Ivan Savenko
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ff146a80fe
- fixed empty tavern in new towns
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13 years ago |
Ivan Savenko
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e36bc50504
- support for new heroes and hero classes
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13 years ago |
Ivan Savenko
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ffe8b99369
- reorganized hero classes
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13 years ago |
Ivan Savenko
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1c5a4c669c
- merged minimap.json into terrains.json
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13 years ago |
Ivan Savenko
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c9dd80ea6d
- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace
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13 years ago |
beegee1
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53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
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13 years ago |
beegee1
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e08db9790b
* Map size can be any integer value * Changed new_*; to new_*(); for zero-parameter c-tors (=code convention; stack allocated objects without parantheses as ever to avoid c++ most vexing parse)
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13 years ago |
DjWarmonger
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f5ddc44827
- Compile fix - unique_ptr can't be serialized
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13 years ago |