Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 years ago
  Michał W. Urbańczyk d23a5dcfdf Fixed #1208. 12 years ago
  mateuszb 6d06710684 * fixes for town building campaign bonus 12 years ago
  mateuszb 8a8eecd063 * refactoring 12 years ago
  Michał W. Urbańczyk 2f39db2375 Hero portraits in campaign bonus selection. 12 years ago
  Michał W. Urbańczyk 124d732171 * fixed race condition crash 12 years ago
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 years ago
  Michał W. Urbańczyk 60c18f1bb8 More fixes for campaigns. 12 years ago
  Michał W. Urbańczyk 17755caa10 * fixed #1199 12 years ago
  mateuszb 898228fd54 * minor fix for bonus selection screen 12 years ago
  mateuszb bda92a4a73 * refactoring 12 years ago
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 12 years ago
  beegee1 db2f468341 - Fixed some bugs when generating terrain view IDs (mock map seems to be OK) - Enabled RMG by default 12 years ago
  beegee1 1cab54b87a - Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen 12 years ago
  DjWarmonger ce15eb37c2 - Fixed serialization of limiters 12 years ago
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 12 years ago
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 years ago
  Ivan Savenko 4e0881f689 - fixed #1167 13 years ago
  Michał W. Urbańczyk 27f8408c52 Compile fix for MSVC. 13 years ago
  Ivan Savenko b5ebf443fc - all fonts handling is now in new file, UIFramework/Fonts.cpp/h 13 years ago
  Ivan Savenko 94c55e2632 - string ID's for spells (not configurable due to hardcode) 13 years ago
  Ivan Savenko 62e99a1ae5 - basic loading screen, no progress bar 13 years ago
  Ivan Savenko ff146a80fe - fixed empty tavern in new towns 13 years ago
  Ivan Savenko e36bc50504 - support for new heroes and hero classes 13 years ago
  Ivan Savenko ffe8b99369 - reorganized hero classes 13 years ago
  Ivan Savenko 1c5a4c669c - merged minimap.json into terrains.json 13 years ago
  Ivan Savenko c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace 13 years ago
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 years ago
  beegee1 e08db9790b * Map size can be any integer value * Changed new_*; to new_*(); for zero-parameter c-tors (=code convention; stack allocated objects without parantheses as ever to avoid c++ most vexing parse) 13 years ago
  DjWarmonger f5ddc44827 - Compile fix - unique_ptr can't be serialized 13 years ago