Commit History

Author SHA1 Message Date
  paracelsus 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 years ago
  paracelsus 1e0f473761 New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D) 12 years ago
  Michał W. Urbańczyk fa3d32925e A patch from Gernsworth that fixes #166. CGStatusBar is extended to support alignment, old CStatusBar class is removed. 13 years ago
  beegee1 c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
  alexvins ff3da291a1 [refactor] reduce some code duplication. no functional changes 13 years ago
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
  Michał W. Urbańczyk 96a92d0f45 * fixed remaining part of #1071 — the screen surface has always to be created in the main thread 13 years ago
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 years ago
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. 13 years ago
  Michał W. Urbańczyk 3bf76cb719 Fixed #216 and #907. 13 years ago
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago