paracelsus
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9ec431c37b
Synchronization with trunk (again), elimination of some warnings
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12 years ago |
paracelsus
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1e0f473761
New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D)
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12 years ago |
Michał W. Urbańczyk
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fa3d32925e
A patch from Gernsworth that fixes #166. CGStatusBar is extended to support alignment, old CStatusBar class is removed.
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13 years ago |
beegee1
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c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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13 years ago |
alexvins
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ff3da291a1
[refactor] reduce some code duplication. no functional changes
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13 years ago |
alexvins
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369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
Michał W. Urbańczyk
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96a92d0f45
* fixed remaining part of #1071 — the screen surface has always to be created in the main thread
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13 years ago |
Ivan Savenko
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9d2711fb51
- rewrote most of classes from adventure map window
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13 years ago |
Ivan Savenko
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d60f2d57a0
- first part of CIntObject API clean-up.
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13 years ago |
Michał W. Urbańczyk
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3bf76cb719
Fixed #216 and #907.
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13 years ago |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |