Andrii Danylchenko
|
d6f1a5c2b3
NKAI: parallel capture objects
|
1 年之前 |
Andrii Danylchenko
|
6245adb9a4
NKAI: configurable object graph
|
1 年之前 |
Andrii Danylchenko
|
b236384356
NKAI: graph add battle layer
|
1 年之前 |
Andrii Danylchenko
|
a090441672
NKAI: object graph second layer not operational yet
|
1 年之前 |
Andrii Danylchenko
|
376a17409f
NKAI: initial implementation of object graph
|
1 年之前 |
Andrii Danylchenko
|
35429eab52
NKAI: moddable configuration
|
1 年之前 |
Andrii Danylchenko
|
36bc9ddcec
NKAI: mutex for internal AI state
|
1 年之前 |
Andrii Danylchenko
|
9eb9404f28
BattleAI: divide only positive part of score onto turns count
|
2 年之前 |
Andrii Danylchenko
|
ebe155fa95
NKAI: mana recovery
|
2 年之前 |
Andrii Danylchenko
|
274bf739b8
BattleAI: damage cache and switch to different model of spells evaluation
|
2 年之前 |
Ivan Savenko
|
87957e74c1
Replaced boost::thread_specific_ptr with thread_local
|
2 年之前 |
Andrii Danylchenko
|
60f0a4553a
NKAI: fix freeze on army gathering
|
2 年之前 |
Andrii Danylchenko
|
fb7477047a
NKAI: loosen gold presure on build system.
|
2 年之前 |
Andrii Danylchenko
|
c93bb0a502
nkai: fixes and skill rewards
|
2 年之前 |
Andrii Danylchenko
|
b19ac01bf9
Fuzzy rework, added more defence and gather army routines
|
2 年之前 |
Andrii Danylchenko
|
fbc9a32ad8
#2018 - fix shipyard usage for NKAI, allied shipyard should work now
|
2 年之前 |
Andrii Danylchenko
|
ab84cb9931
NKAI: fix defense tasks priority evaluation
|
2 年之前 |
Andrii Danylchenko
|
4bf570763a
NKAI: improve neutral town priority handling, reduce priority of objects like star axis
|
2 年之前 |
Andrii Danylchenko
|
148c3436df
NKAI: improve army gathering
|
2 年之前 |
Andrii Danylchenko
|
8b0c7b6601
NKAI improve defence and some fixes
|
2 年之前 |
Ivan Savenko
|
eb20a4b208
Merge remote-tracking branch 'vcmi/develop' into warnings_fix
|
2 年之前 |
Andrii Danylchenko
|
56bf8ec2c4
#1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet
|
2 年之前 |
Ivan Savenko
|
facf77b3ae
vstd::unique -> std::unique
|
2 年之前 |
Andrii Danylchenko
|
233b850daf
NKAI: a few crash/hang fixes
|
3 年之前 |
Andrii Danylchenko
|
eeea01d778
NKAI: namespace
|
3 年之前 |
Andrii Danylchenko
|
2434fe3f6f
NK: fix AI speed
|
3 年之前 |
Andrey Filipenkov
|
fc064b1c45
replace boost::chrono with std::chrono
|
3 年之前 |
Andrii Danylchenko
|
b4241670ba
Nullkiller: rename VCAI to AIGateway
|
4 年之前 |
Andrii Danylchenko
|
7184364bcb
Nullkiller: disable logging and fix tbb build
|
4 年之前 |
Andrii Danylchenko
|
9a203b8af9
Nullkiller: parallel object clusterization, stabilization
|
4 年之前 |