Ivan Savenko
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d712a6b896
Do not play mouse-over animation on petrified creatures
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2 years ago |
Ivan Savenko
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7a5258853a
Fix potential access violation due to iterator invalidation
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2 years ago |
Ivan Savenko
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7e3cd7db51
Fix for missing Death Blow sound
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2 years ago |
Ivan Savenko
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4b3d93f378
Minor cleanup
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2 years ago |
Ivan Savenko
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9248e06ae0
Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2 years ago |
Ivan Savenko
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5b453bf530
Stack amount boxes visibility now follows H3 rules
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2 years ago |
Ivan Savenko
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bab5922951
Spells can now define color muxer effect (e.g. Bloodlust & Petrify)
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2 years ago |
Ivan Savenko
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41b87088d5
Color muxer effects can now be (partially) configured by user.
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2 years ago |
Ivan Savenko
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b423b3fa6b
Fix dragon breath & fire shield
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2 years ago |
Ivan Savenko
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541d98143b
Renamed BattleControlPanel -> BattleWindow
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2 years ago |
Ivan Savenko
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c835a84051
Moved all GUI handling from BattleInterface to BattleControlPanel
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2 years ago |
Ivan Savenko
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a57eec23e6
Refactoring of setBattleCursor & fromWhichHexAttack methods
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2 years ago |
Ivan Savenko
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e2cc73d67b
Fix fire shield sounds
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2 years ago |
Ivan Savenko
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16c4851d3b
Animated cursor for spell selection, removed hardcoded cursor ID's
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2 years ago |
Ivan Savenko
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e9e549148d
Implemented teleportation animation effect
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2 years ago |
Ivan Savenko
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45aa841fb6
Stack reversing logic now matches H3
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2 years ago |
Ivan Savenko
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52fc5b3c39
Exploded mines now send ACTIVATE flag to client to play effect
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2 years ago |
Ivan Savenko
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deffba01b9
All battle effects are now fully client sided
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2 years ago |
Ivan Savenko
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70eac47f08
Fixes #1051, #1042 - highlight creatures that will be affected by spell
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2 years ago |
Ivan Savenko
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9e5f72166b
Fix animation ordering for moving with rotation
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2 years ago |
Ivan Savenko
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6c04581655
Fix stack rendering order during movement
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2 years ago |
Ivan Savenko
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733f21f8dc
Petrify will freeze stack animations
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2 years ago |
Ivan Savenko
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864990db13
Implemented Bloodlust & Petrification effect
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2 years ago |
Ivan Savenko
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7e35a96055
Changed ColorPutter in preparation for Bloodlust & Petrify effects
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2 years ago |
Ivan Savenko
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7857668158
Implemented group attack animations for dragons/Hydras/etc
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2 years ago |
Ivan Savenko
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fb3a08e0a6
Added fading animation for fade-in effect for summons
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2 years ago |
Ivan Savenko
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c172e3c8e0
Cleaned up BattleAnimationClasses file
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2 years ago |
Ivan Savenko
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776d00d901
Cleaned up UI blocking conditions
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2 years ago |
Ivan Savenko
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2148b76911
Fix lambda captures lifetime
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2 years ago |
Ivan Savenko
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60a00b450e
Multiple fixes & improvements to animation ordering
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2 years ago |