Историја ревизија

Аутор SHA1 Порука Датум
  Andrii Danylchenko c293b655f5 Fix one more battle ai related crash. пре 3 година
  Andrii Danylchenko b269d7fed6 Fix case when defender creature is killed with pre-attack spell like liches death ripple пре 3 година
  Andrii Danylchenko 2fc7cf02b0 tray notification for windows пре 5 година
  Dmitry Orlov ea2931c6ea Fix: Get rid of 'Tile is not visible' error message пре 3 година
  Dmitry Orlov 0427fa45dd Fix: Terrain description should be shown correctly пре 4 година
  Dmitry Orlov 7cfd1fe0ca Fix: Captured town should not be duplicated on the UI пре 4 година
  Dmitry Orlov 25d9ea1ddf Feature: Opposite Side Limiter пре 4 година
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features пре 7 година
  Andrii Danylchenko ade84699b0 found a bug in code where AI can change client gamestate directly causing sorting crash пре 4 година
  John Bolton c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. пре 5 година
  John Bolton a05ae78e67 Fixed lots of warnings. пре 5 година
  toneyisnow 1319175bdc Removed the create functions in the ColorShifter classes. пре 5 година
  toneyisnow 8db638c054 Fix tiny space issue and remove reference of SDL.h пре 5 година
  toneyisnow 0f3dabab9a Initialize the change: пре 5 година
  Dydzio 492d6504b4 Fix all common victory/defeat crashes пре 6 година
  Dydzio eb19806cf5 Fix dialog showing for losing player пре 6 година
  Dydzio 54e6e42c46 Fix no player interface swap on being attacked пре 6 година
  Dydzio d50add0246 Remove apparently useless code пре 6 година
  Dydzio 2b6fe9298a Hackfix for campaigns пре 6 година
  Dydzio 97869fc36f Fixed single map victory crash пре 6 година
  Dydzio 57b687a094 Fix crash on portal teleport when it's 1st action in movement (#491) пре 7 година
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) пре 7 година
  Johannes 'josch' Schauer 5d487c09fe client/CPlayerInterface.cpp: initialize observerInDuelMode пре 7 година
  Johannes 'josch' Schauer 337f22195c client/CPlayerInterface.cpp: remove unused variable пре 7 година
  Henning Koehler 2ede3783dd Settings: savefrequency is now configurable in launcher пре 7 година
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) пре 7 година
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking пре 7 година
  AlexVinS 03cfd2cb78 Do not use StackLocation in netpacks пре 7 година
  AlexVinS 8cec07afbd Replaced CGHeroInstance and CGObjectInstance with ObjectInstanceID in NetPacks пре 7 година
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) пре 8 година