Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 861c53059e Added callbacks for preset dropdowns hai 1 ano
  Ivan Savenko 653304b004 Implemented accumulating timers, rename creature timer to unit timer hai 1 ano
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1f1f978328 Fixed battle replay %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fc4dfda00f Added support for concurrent battles to gamestate and server %!s(int64=2) %!d(string=hai) anos
  nordsoft e85eb36bbd Battle timer fix %!s(int64=2) %!d(string=hai) anos
  nordsoft 9cd3b537ad Add turn timer allowed option %!s(int64=2) %!d(string=hai) anos
  nordsoft 00216168bf Timer works as designed %!s(int64=2) %!d(string=hai) anos
  nordsoft cc3ca9a41e Timers fixes %!s(int64=2) %!d(string=hai) anos
  nordsoft 9a42abe2a7 Extended timer info to exhange between client and server %!s(int64=2) %!d(string=hai) anos
  nordsoft b4c20734f3 Support timer logic for pve and pvp %!s(int64=2) %!d(string=hai) anos
  nordsoft 03496e6738 Code review fixes %!s(int64=2) %!d(string=hai) anos
  nordsoft 21af69e0b7 Fix timer synchornization %!s(int64=2) %!d(string=hai) anos
  nordsoft 68b11dbe38 Fix no-base turn timer %!s(int64=2) %!d(string=hai) anos
  nordsoft 15f57a0817 Timer enabler %!s(int64=2) %!d(string=hai) anos
  nordsoft 2c61d1b23f Use precision clocks for timer %!s(int64=2) %!d(string=hai) anos
  nordsoft 7dc1717ec6 Handle timer for tactic phase %!s(int64=2) %!d(string=hai) anos
  nordsoft 4ee47b01ae Make possible to play with different timers independently %!s(int64=2) %!d(string=hai) anos
  nordsoft 6226ddf4a7 Fix potential concurrenccy issues %!s(int64=2) %!d(string=hai) anos
  nordsoft 0bb352565a Fix creature timer update %!s(int64=2) %!d(string=hai) anos
  nordsoft 0bc2302f1f Fix battle timer logic %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f9410145d6 Fix handling of "7 days without town" loss condition %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a19cdb57ba Fix handling of turn order in case of player defeat %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d83aa828f6 Fix turn ending %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c4bc6840ea Moved management of turn order into a new class %!s(int64=2) %!d(string=hai) anos
  nordsoft fb21620c60 Fix battle timer reset after refactoring %!s(int64=2) %!d(string=hai) anos
  nordsoft dd3e9f102b Fix game crash at AI turn %!s(int64=2) %!d(string=hai) anos
  nordsoft 7b4b01a280 Adopt turn timer to battle refactoring %!s(int64=2) %!d(string=hai) anos
  nordsoft a09cb23a85 Better handling other players for turn timer %!s(int64=2) %!d(string=hai) anos
  nordsoft d4ab3087cb Disable timer for AI players %!s(int64=2) %!d(string=hai) anos