Michał W. Urbańczyk
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da87d25d21
Started making hot-seat GUI. Accompanying changes to rest of GUI.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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c1cb2c223f
Fixed #46, #323, #328
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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94fa59cf45
* Compilation fix (missing includes, do not remove)
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%!s(int64=15) %!d(string=hai) anos |
Ivan Savenko
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6f0f6564d7
- partial implementation of kingdom overview:
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%!s(int64=15) %!d(string=hai) anos |
DjWarmonger
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63ba552d87
-Fixed Pyramid bug and incorrect behaviour of specific banks
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%!s(int64=16) %!d(string=hai) anos |
Ivan Savenko
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def041a8c9
#39 and #106 - fixed cosmetic buildings behaviour
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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8f217c5cdf
Fixed #50, #191, minor
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%!s(int64=16) %!d(string=hai) anos |
Frank Zago
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6c008d5fea
Restore 'click' sound when pressing a button.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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efb1049860
* fixed crashes with paths when fastly switching heroes
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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df87b34662
* fixes for moving War Machines
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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%!s(int64=16) %!d(string=hai) anos |
Frank Zago
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5352496bad
Fixed uninitialized variables. callback2 is not yet initialized.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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b4070c6b3e
Third part of GUI reorganization:
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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4581c30b20
* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
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429b226517
* moved a few files
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%!s(int64=16) %!d(string=hai) anos |