Commit Verlauf

Autor SHA1 Nachricht Datum
  beegee1 dafaf86eef Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types vor 10 Jahren
  AlexVinS 685deddac1 Start spell-relatet files reorganisation vor 10 Jahren
  AlexVinS d94f15bdf4 Added configurable animation for SPELL_LIKE_ATTACK vor 11 Jahren
  AlexVinS 66b022f93e initializer lists part1 vor 11 Jahren
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. vor 11 Jahren
  Ivan Savenko 7f276185bd Moving files: vor 11 Jahren
  alexvins 4203d69525 Part 2 of new spell configuration vor 11 Jahren
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: vor 11 Jahren
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur vor 12 Jahren
  beegee1 e01ef8e36a - Fixed mantis #1576 (doesn't hang game) vor 12 Jahren
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. vor 12 Jahren
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring vor 12 Jahren
  mateuszb 560315bc48 * SlotID refactoring vor 12 Jahren
  Michał W. Urbańczyk 827d7b8681 Fixes for previous rev. vor 12 Jahren
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain vor 12 Jahren
  mateuszb 9c1a117c1c * refactoring vor 12 Jahren
  mateuszb bda766b697 * refactoring vor 12 Jahren
  alexvins 8249e15f0f [c::b] update projects vor 12 Jahren
  mateuszb 8a8eecd063 * refactoring vor 12 Jahren
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs vor 12 Jahren