beegee1
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105083dd70
* Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods
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13 lat temu |
beegee1
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a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 lat temu |
beegee1
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720deba838
* Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..)
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13 lat temu |
mateuszb
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59fcc15254
* last revision reverted, mysterious bug
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13 lat temu |
mateuszb
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55f1c47c16
* more TPlayerColor/TResource
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13 lat temu |
mateuszb
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18bd898cb1
* fixed bug when starting certain maps in campaigns
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13 lat temu |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 lat temu |
Ivan Savenko
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3fcba4fb5c
- fixed crash on start of some campaigns
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13 lat temu |
Ivan Savenko
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a138db7c9e
- removed lib headers from PCH
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13 lat temu |
Ivan Savenko
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0ca9f64573
Next part of town configuration:
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13 lat temu |
Ivan Savenko
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44cc848edc
first part of town configuration:
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13 lat temu |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 lat temu |
Ivan Savenko
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7e778045b8
- removed no longer used CSndHandler. Transition to new fs is finished
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13 lat temu |
Michał W. Urbańczyk
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5981ad15d4
Fixed Duel mode. Integrated some changes from programmingChallenge branch - it's possible to define duel parameters using JSON.
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13 lat temu |
Ivan Savenko
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50e8bc1704
- build system update
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13 lat temu |
DjWarmonger
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12511d8fee
First part of new Quest Log, including common quest interface.
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13 lat temu |
Ivan Savenko
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47945383da
gcc-4.5 compatibility
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13 lat temu |
Ivan Savenko
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770a6e077c
- handling of incorrect or missing configuration files (settings.json\defaultSettings.json)
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13 lat temu |
Ivan Savenko
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9d2711fb51
- rewrote most of classes from adventure map window
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13 lat temu |
Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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13 lat temu |
Michał W. Urbańczyk
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ee6e9fcc7f
Fixed #947.
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13 lat temu |
Michał W. Urbańczyk
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a234b4c935
Fixed #956.
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13 lat temu |
Ivan Savenko
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665837d656
- hopefully better town development for AI
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13 lat temu |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 lat temu |
Ivan Savenko
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9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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13 lat temu |
Michał W. Urbańczyk
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5449546447
Advanced work on support for Quicksand and Land Mine spells.
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13 lat temu |
Michał W. Urbańczyk
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b5526f0f54
Fixed #925.
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13 lat temu |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 lat temu |
Michał W. Urbańczyk
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3546c7841a
* Possibly fixed #870
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13 lat temu |
DjWarmonger
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5e14d17ed3
Fixes for r2543.
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13 lat temu |