|  Ivan Savenko | ab11d2b075
							
							Remove quests from CMap, now solely owned by quest objects | 7 月之前 | 
				
					
						|  Ivan Savenko | 2b286378e8
							
							Remove logic for banks in 1.5 format | 7 月之前 | 
				
					
						|  Ivan Savenko | 29f393e024
							
							Removed hardcoded checks for map objects in favor of analyzing | 1 年之前 | 
				
					
						|  Ivan Savenko | 503b87561e
							
							Converted all h3 banks to rewardable, remove most of hardcoded checks | 1 年之前 | 
				
					
						|  Ivan Savenko | 785036836c
							
							Rewardable objects may now define guards. Converted Crypt to rewardable. | 1 年之前 | 
				
					
						|  Ivan Savenko | a15366f5a5
							
							Make IObjectInterface::cb non-static | 1 年之前 | 
				
					
						|  Ivan Savenko | 8346d71c98
							
							Remove more subID access | 2 年之前 | 
				
					
						|  Ivan Savenko | ce20d913e0
							
							Fix checking PlayerColor's for validness | 2 年之前 | 
				
					
						|  Ivan Savenko | 87957e74c1
							
							Replaced boost::thread_specific_ptr with thread_local | 2 年之前 | 
				
					
						|  Ivan Savenko | 85262cf4f5
							
							Moved CGameState files into a separate directory | 2 年之前 | 
				
					
						|  Ivan Savenko | 6f743916db
							
							Moved CGCreature to a new file | 2 年之前 | 
				
					
						|  Ivan Savenko | 5cfbdd2967
							
							Partially split CommonConstructors.cpp into few separate files | 2 年之前 | 
				
					
						|  Ivan Savenko | 97b3b2e147
							
							Fix build | 2 年之前 | 
				
					
						|  Ivan Savenko | d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage. | 2 年之前 | 
				
					
						|  AlexVinS | ecaa9f5d0b
							
							Entities redesign and a few ERM features | 7 年之前 | 
				
					
						|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | 5 年之前 | 
				
					
						|  Andrii Danylchenko | f76c6c2300
							
							Remove a few more usages of thread shared ai and cb | 6 年之前 | 
				
					
						|  Andrii Danylchenko | 881e7f2061
							
							AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access | 6 年之前 | 
				
					
						|  Andrii Danylchenko | 8fee46de7c
							
							AI: town portal support | 6 年之前 | 
				
					
						|  Andrii Danylchenko | edc5abe49d
							
							AI: tweak explore to work with new pathfinding. | 6 年之前 | 
				
					
						|  Andrii Danylchenko | 5d022ba77c
							
							AI: CompleteQuest goal and summon boat spell support | 6 年之前 | 
				
					
						|  DJWarmonger | f4a8a1294e
							
							Optimizations based on MSVS profiler. | 6 年之前 | 
				
					
						|  Andrii Danylchenko | e1b922f7b8
							
							AI goals refactoring (#524) | 7 年之前 | 
				
					
						|  Andrii Danylchenko | 72aff02418
							
							AI pathfinding: buy boat | 7 年之前 | 
				
					
						|  Andrii Danylchenko | cf213a5acf
							
							#2983б #2910 and a few other bugs fixed | 7 年之前 | 
				
					
						|  Andrii Danylchenko | 49c872e4ec
							
							AI: replace SectorMap with new PathfinderManager | 7 年之前 | 
				
					
						|  DJWarmonger | 346796f4f8
							
							Possible fix for evaluate VisitHero (compiler optimization?) | 7 年之前 | 
				
					
						|  DJWarmonger | a44c792b7c
							
							Important fix for ClearWayTo in new branch. | 7 年之前 | 
				
					
						|  Dydzio | a7c2d03c87
							
							Fixes | 7 年之前 | 
				
					
						|  Dydzio | 72b206347f
							
							Split Fuzzy.cpp/h | 7 年之前 |