Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko c469c6c31e Merge pull request #6136 from Laserlicht/resource há 1 mês atrás
  Laserlicht 75f965c93a remove allresources há 1 mês atrás
  Opuszek 568fa41d72 Fix battle draw scenario há 2 meses atrás
  Ivan Savenko 54a46b77a9 Extract library entity randomization logic to separate class há 5 meses atrás
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback há 6 meses atrás
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback há 6 meses atrás
  Ivan Savenko 716da918f8 Completely remove IGameCallback class há 6 meses atrás
  Ivan Savenko 1165dadfd4 Merge pull request #5701 from IvanSavenko/bonus_docs há 6 meses atrás
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis há 6 meses atrás
  Ivan Savenko 3d170bb1f4 Fix creature type limiter not considering upgrades of upgrades há 6 meses atrás
  Ivan Savenko 283adc37d7 Unit stack rebalancing rework há 6 meses atrás
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer há 6 meses atrás
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance há 7 meses atrás
  Ivan Savenko c02a8a84fd Stacks of armed instance are now unique_ptr há 7 meses atrás
  Ivan Savenko 82506d5eff Removed ConstTransitivePtr from StackLocation há 8 meses atrás
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 9 meses atrás
  Dydzio 4f707173df Try to fix build há 9 meses atrás
  Dydzio 1c1af5c04a Basic creature joining default behavior configuration há 9 meses atrás
  Ivan Savenko e035cf9e63 Optimized getHeroStrength method há 10 meses atrás
  Ivan Savenko d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor há 1 ano atrás
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities há 1 ano atrás
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() há 1 ano atrás
  Ivan Savenko cd52625657 Merge pull request #4710 from kdmcser/display_attack_type há 1 ano atrás
  Ivan Savenko f5c2772f8d Fix potential int32_t overflow when computing total army value há 1 ano atrás
  kdmcser 60177bffab remove bracket há 1 ano atrás
  kdmcser 4896b51a5d display attack type(melee/ranged) in popup window há 1 ano atrás
  Laserlicht 081ba4839c added town info há 1 ano atrás
  Laserlicht 6aa29ac8ee show creature level há 1 ano atrás
  Ivan Savenko 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout há 1 ano atrás
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game há 1 ano atrás