Commit History

Author SHA1 Message Date
  mateuszb dc091a1ce1 * some work on hero crossover; still buggy 12 years ago
  mateuszb bda92a4a73 * refactoring 12 years ago
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 years ago
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 years ago
  DjWarmonger beb1ca1bf8 - getDate function now uses enum for different modes 12 years ago
  mateuszb 100dad889a * much better callback function declaration (previous version inspired me to write a new coding guideline) 13 years ago
  DjWarmonger a7cea94247 - Hopefully fixed #1103 13 years ago
  mateuszb 59fcc15254 * last revision reverted, mysterious bug 13 years ago
  mateuszb 55f1c47c16 * more TPlayerColor/TResource 13 years ago
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 years ago
  Ivan Savenko 50e8bc1704 - build system update 13 years ago
  Ivan Savenko faaf799d95 - fixed some extra warnings. Mostly harmless. 13 years ago
  Michał W. Urbańczyk ee6e9fcc7f Fixed #947. 13 years ago
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
  DjWarmonger 416c08260a - Basic Commander window 13 years ago
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 years ago
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. 13 years ago
  Michał W. Urbańczyk b5526f0f54 Fixed #925. 13 years ago
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 years ago
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 13 years ago
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. 13 years ago
  DjWarmonger 5e14d17ed3 Fixes for r2543. 13 years ago
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 years ago
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  DjWarmonger 9a1460c2e0 Handling of cursor for creatures casting spells. 14 years ago
  DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells. 14 years ago
  DjWarmonger 899aeeb748 New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible. 14 years ago
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 years ago