Commit History

Author SHA1 Message Date
  Ivan Savenko 3383221f0b Show error message on failure to create renderer 1 year ago
  Alexander Wilms 23d1638d70 Add VSync to settings 2 years ago
  Alexander Wilms 73ea52c615 Enable VSync to prevent screen tearing while scrolling across map 2 years ago
  Laserlicht a2174dc83f fix window open while sound playing 2 years ago
  Ivan Savenko 0b99fc0ccb Show message box when H3 data is missing 2 years ago
  Ivan Savenko 5faaf175f9 Added debug information to SDL-related crashes 2 years ago
  Ivan Savenko 8dc009e2c9 Always show correct game resolution in settings, unaffected by scaling 2 years ago
  Ivan Savenko fb00bf4067 Merge pull request #2322 from dydzio0614/resolution-fix 2 years ago
  Dydzio 42db24b4b2 Fix for fullscreen game always starting in native resolution 2 years ago
  Ivan Savenko 2a634b2ec0 Fixed UI updates on switching to/from fullscreen 2 years ago
  Ivan Savenko 7e00a702c1 Fix switching to exclusive fullscreen to borderless windowed 2 years ago
  Ivan Savenko 0c83e34093 Implemented reserved area for iOS notch / cutout 2 years ago
  Ivan Savenko 5143ca266d Moved SDL renderer access to ScreenHandler class 2 years ago
  Ivan Savenko 5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir 2 years ago
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method 2 years ago
  Ivan Savenko 051a4a3c17 Encapsulation of WindowHandler state 2 years ago
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class 2 years ago
  Ivan Savenko 8504b891a8 Added more checks for SDL return status 2 years ago
  Ivan Savenko c01b74434c Fix cancelling spellcast with escape 2 years ago
  Ivan Savenko e26b18c139 Rename & cleanup of WindowHandler -> ScreenHandler 2 years ago