|  Ivan Savenko | 6f0108e462
							
							Use ResourcePath for referencing texts and json's | 2 years ago | 
				
					
						|  Ivan Savenko | 823ffa7a07
							
							Always use ResourcePath for referencing images and animations | 2 years ago | 
				
					
						|  Ivan Savenko | d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage. | 2 years ago | 
				
					
						|  Konstantin P | 8764765dcf
							
							Bonus: complex duration as bitset | 2 years ago | 
				
					
						|  Konstantin | 05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h | 2 years ago | 
				
					
						|  nordsoft | de159df481
							
							Rename boats | 2 years ago | 
				
					
						|  nordsoft | 0a28262c15
							
							Merge remote-tracking branch 'upstream/develop' into boats | 2 years ago | 
				
					
						|  nordsoft | ed798b06da
							
							Prepare transport enum | 2 years ago | 
				
					
						|  Konstantin | 7a5775a9f9
							
							vcmi: use std::optional | 2 years ago | 
				
					
						|  Ivan Savenko | dfa2e2a349
							
							Merge beta into develop | 2 years ago | 
				
					
						|  Tomasz Zieliński | 3c87b3934d
							
							Do not place object visible tiles over the top of the map. | 2 years ago | 
				
					
						|  Konstantin | 11b237a23c
							
							vcmi: massive refactoring v1 | 2 years ago | 
				
					
						|  Konstantin | bbbbfe00f0
							
							Modernize resourceSet | 2 years ago | 
				
					
						|  Konstantin | 716dd9a43b
							
							vcmi: remove a bunch of duplicated showInfoDialog | 2 years ago | 
				
					
						|  Konstantin | 5f181e25af
							
							vcmi: modernize lib/mapObjects | 2 years ago | 
				
					
						|  Andrey Filipenkov | 2a43b7cfbc
							
							display owner of ownable objects in tooltip | 2 years ago | 
				
					
						|  Ivan Savenko | fa6f7513e8
							
							All heroes-related strings are passed through translator | 2 years ago | 
				
					
						|  Ivan Savenko | 4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp | 2 years ago | 
				
					
						|  Ivan Savenko | f51b3bca57
							
							use JsonKey or NameTranslated instead of ambiguos Name | 2 years ago | 
				
					
						|  Ivan Savenko | 7c7ae26e67
							
							Map/Road/River identifiers are now private members | 2 years ago | 
				
					
						|  Ivan Savenko | 64885bdf6b
							
							Better names for terrain parameters. Support for new movement sounds. | 2 years ago | 
				
					
						|  Ivan Savenko | b6b6063505
							
							Fix positioning of heroes after release from prisons | 2 years ago | 
				
					
						|  Andrii Danylchenko | 6cbaa40e29
							
							#1065 - fix random hero initial position | 3 years ago | 
				
					
						|  Tomasz Zieliński | f386f42166
							
							Merge remote-tracking branch 'origin/develop' into terrain-rewrite | 3 years ago | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 years ago | 
				
					
						|  Tomasz Zieliński | 494b0f0226
							
							First version that compiles | 3 years ago | 
				
					
						|  Nordsoft91 | e4ac0d4370
							
							Editor prerequisites [part 2] (#889) | 3 years ago | 
				
					
						|  DjWarmonger | 3d2dc2335b
							
							Switch ObjectTemplate to shared_ptr<const> (#870) | 3 years ago | 
				
					
						|  Tomasz Zieliński | efb6580958
							
							Fix for mislaced hero rescued from Prison - https://bugs.vcmi.eu/view.php?id=3227 | 3 years ago | 
				
					
						|  Andrii Danylchenko | 3b1d271ae0
							
							allow configurable battleground graphics | 3 years ago |